IFF, no response.
Mission, complete. RTB.
YUKIKAZE
MAKING REPORT
It's none of my concern.
What's that? Unknown... Wait, I've got it.
Ishikawa Prefecture - JASDF Komatsu Air Base
Director - Masahiko Ohkura
Planning Executive Producer - Umanosuke Iida
Komatsu Weather Bureau
The wind...
(Mechanical Designer - Ikuto Yamashita) A group of clouds comes like this.
(Mechanical Designer - Ikuto Yamashita) Yes, it does.
RAPCON (Radar Approach Control Room)
When I started working in control, it was like this.
The control now tells them, you're in a good position, you're at a good angle.
Or you're on course.
The problem is how to organize this mess neatly.
If you eject, the parachute will come out from here and you'll just fall.
Character Designer - Yumi Tada
3D CGI Chief Director - Hiroshi Shirai
Engine Squadron Test Cell
Control Tower
Control Tower - This is where the information is gathered,
...takeoff and landing times are kept track of, and clearances are given.
3D Special Effects Director - Atsushi Takeuchi
Generally, the information comes in...
...saying that we've just spotted an unidentified craft.
Since it's unidentified, if things progress,
...units may be called to scramble. That's the procedure.
So it's not always the same.
Personally, if I'm told to shoot, I would probably shoot,
...if such a situation had been established.
But if they told me to shoot for no reason,
...it would be like, hold on a second.
Mobo (Mobile Control Unit)
Mobo (Mobile Control Unit) - And even at night; we'll be watching here doing surveillance.
(Sound Director - Youta Tsuruoka) So, the high... high rate...
(Sound Director - Youta Tsuruoka) That's where they just keep going?
That's right. They keep going up with their afterburners going.
Taxiing Experience
Director - Masahiko Ohkura
From here, we'll keep going all the way towards the west end.
Okay.
This is pretty fast.
It's about 40km per hour.
But once we get started, it'll really only take a moment.
Okay, AD. Max.
Okay, up. Up. There, there, there.
This is at 13 degrees.
Yes, yes, yes, yes.
So, this is 13 degrees. It's not that bad, right?
Yes, not bad.
Okay, I'll bring it back down now. - Sure.
And we're already over here.
Wow, that's fast.
We were going close to 300km per hour there.
Oh, that was?
Yes, and here, we're still around 100km per hour.
There's nothing around, so...
3D Special Effects Director - Atsushi Takeuchi
It's quieter inside than I thought it would be, you know?
I suppose. Quieter than hearing it from outside.
Oh, the sunset is beautiful.
Ok, then. Are you ready for this?
I'm ready.
Ready? Here we go.
This is the takeoff position.
From here, we'll go into the aerodynamic landing position.
This is the landing position.
Are the front wheels off the ground right now?
The fronts are off the ground. Yes.
The idea is to brake using air resistance.
Good job. Thank you.
How was it?
The acceleration sensation was very interesting.
Gonzo Digimation - CG Studio
It's probably better if the motion for the shadows is done in 3D.
If possible, if you could show how some of the shadow falls with lighting...
It'll go through here.
And it'll pass under the hangar.
The camera will move parallel to the body of the craft.
...and Yukikaze will pass the camera. That's what it says here.
The plane is going to be slightly faster, so it'll shift a little.
Right there, it'll tighten, then go back and widen.
The movement of the nozzles doesn't need to tighten too much.
It'll be like this after the filter's been applied.
Yeah, it looks pretty cool.
It's like an air bullet.
Episode 1 Recording
Studio Gong
This is the video of the unknown craft B-3 recorded.
Was this that kind of delivery better for this situation...
...rather than sounding brisk like a military person?
Role - Major Bukhar (Johji Nakata)
But just don't sound too distant and pompous.
Its personal name... Yukikaze.
He sounds good.
It's a good name.
Yeah...
A good name.
Looks like the JAM have made themselves even more maneuverable.
Let's head back, Lt. Fukai.
Roger.
This is Specia Air Force unit 3. Code B-3, Yukikaze.
Data collection, complete.
Role - Rei Fukai (Masato Sakai)
Cannot confirm any survivors.
Mission, complete. RTB.
Okay.
Didn't I tell you? We're celebrating your full recovery.
Gonna have to write a report for that, Jack.
You think I could do this job if I was scared of writing reports?
What's so funny?
Okay, that's it.
If you want to cut me loose, just say it!
Cut you loose...?!
Have I ever said anything like that?!
After all we've been through...
This is all I have!
We can't beat the JAM with it!
THIS IS ALL I HAVE!!!
Or maybe you think this battle here is meaningless?
That's right, Major.
It's none of my concern.
Cast Interview
What's with this guy?
He's coming straight at us.
Taking evasive action.
Liutenant, don't go in too deep!
He's begging me to follow!
Let me think... Well, today, I was working with Mr. Nakata.
I was rather awed by Mr. Nakata.
It was just like, "Oh, so this is what Bukhar's like."
Rather than being concerned with the role of Rei,
...I'm looking more at the relationship between Rei and Bukhar,
and the relationship Rei has with Yukikaze.
I want to really pay attention to those relationships.
And learning what kind of person Bukhar is by meeting Mr. Nakata today...
...is what made me happy. It's what made the biggest impression on me.
What's interesting is that unlike TV, movies, or theatre,
...I can go to an incredibly distant place with my role.
That is...
It's how they depict an enormous range of emotions for us.
Generally, you go into a job with your preconceptions...
...of what the emotional range might be,
...so having your emotional range already prepared for you at the studio...
...is quite a contrast.
So, I go into the studio and I think, "He's going to get THAT angry?"
Or, "So that's how fast the airplanes are going to go!"
Sensing those things and then, matching them is so...
How should I say this? It makes me really feel...
It makes me feel that I can go really far,
...that I can transform greatly.
That's what's really interesting to me.
Difficult, yes. What's difficult is that...
...because he doesn't speak very much,
it's a great event to him when he speaks.
That's putting it a little weird.
But somehow... Well, how should I put it?
Compared to someone who speaks a lot, a person of few words...
The energy they put into words,
...the energy building up to the speaking...
I think there's a good deal of it there.
Rei doesn't talk much, so when he speaks, when he shouts...
I think there has to be a more remarkable amount of emotion behind it...
...for him to speak of shout.
I don't think he would yell otherwise.
I guess that's what's difficult.
At least, for me, I first read the original work because of this job,
...but my encounter with the original work was very significant to me.
And meeting the person called Rei Fukai through this job...
...was also very important to me, personally speaking.
So, ultimately, how much I love this...
How much I love this work, how much I love this Rei Fukai...
That's all I really have to work with.
But well, if there's someone who watches it...
...and says that my live for it was too halfhearted,
...I would take that criticism in stride as well.
But I think all I can do is just love this work and this character...
...in the only way I know how.
That's what I think right now.
Come back in one piece.
That's an order.
Yeah...
Role - Major Bukhar (Johji Nakata)
A good name.
Actually doing recordings today,
...and getting to see how it's all being visualized,
...part of my reaction was that it surpassed my expectations...
...and the other part was a sense of discovery.
So it was very interesting.
Of course, it's not completely done yet.
After this, they'll be adding in... not an F-1 racing sound effects...
...but distinctive fighter craft noises and other sound effects.
I think that'll add more ambiance and turn it into something awesome.
So I'm really looking forward to that.
I think Bukhar might be what Rei will be in 10... possibly 5 years.
So, he also... How should I say this?
He once fought against the JAM.
And I hardly think he was a socially deft person.
With all of that, I think he found it hard to live with himself,
...so he quit piloting and turned to the management side of things,
...because that would at least...
...maybe allow him to live more easily and save him from being crushed.
I think he's a serious, yet weak person fighting desperately.
So, in that sense, he's very human and captivating.
That's why... How should I put this?
His thoughts on Rei are heartbreaking.
...because it's like watching his old self.
It's like, "If you don't separate yourself from Yukikaze,"
"...your life as a person will become hopeless."
"Do you mean to die with it?"
I think he can really understand Rei's solitude.
It's like he doesn't speak with his voice.
Speaking in a way so that the spirit is conveyed directly...
...seems like it reaches out better.
This story especially seems...
...like it doesn't need any extra embellishments or emotions.
It has a frank ferocity.
For example, with Rei,
...his dogged, inhuman dangerousness.
I think presenting that directly will have more impact on the viewers.
So, in that sense, Mr. Sakai is very straightforward and not exaggerated,
...and I felt he was very easy to work with.
Well, in the end, I think personality is about relationships.
So, if someone takes a certain attitude toward a particular person,
...he could seem like a good and kind person.
How Bukhar's relationships with Rei and Yukikaze change...
...is something that interests me and I'm looking forward to finding out.
After all, with the way things are,
...Rei will probably get drawn more and more into Yukikaze,
...and I think it might get to be dangerous.
In that case, for Bukhar, it'll be frustrating...
...and he can't leave it alone.
He'll be like, "You should try not to forget your dreams."
Or, "Maybe you should try trusting people more."
Well, ultimately, they're both...
...barely rejecting becoming one with machines.
They have that aspect to them,
...so in order for them to keep living positively,
...I wouldn't want them to lose their flesh and blood humanness.
And for that, he'll have to clash with Rei and also clash with his superiors,
...so in the end... Bukhar himself will...
How should I say this?
In the end,
...if he'll always remember what it is to struggle with love and friendship,
...even in the future world where society has begun to lose its humanity,
...I think various events he goes through with other people...
...will naturally go in that direction.
Even now, it stands in a corner of the Antarctic:
That enormous column of mist.
Role - Lynn Jackson (Masako Ikeda)
...created by an alien race known as the JAM...
At the very least, I think the message is, "I am currently living on Earth,"
"...and I am not indifferent towards its future... you must not be indifferent."
And I think the script is going to be written in such a way...
...that it presents this message very naturally.
So I feel it would be good if I could just slip unassumingly into that.
If I think too much about that,
...it can start to sound somewhat like an old person.
And also rather pushy.
Those are things I need to avoid.
So, ultimately, I hope to play her as a young woman living in reality,
...and if I can present her as living her life vivaciously,
...I think I can make her connection with the unrealistic world more natural.
So, in fact, I feel I shouldn't be too conscious of my role or my position...
...and that what's important is to just be natural...
...and go along with what's written in the script.
That's what I'm thinking right now.
Yes.
We'll be using the FRX-99 prototype.
Role - Brigadier General Cooley (Yoko Asagami)
We begin practical trials on it next week.
For the readers who have read the depths of the book,
...for others who already have various images in mind,
...and for the people who got into Yukikaze through this video version...
As the voice of Cooley and as a part of this whole,
...I intend to do my best to convey the message of this show...
...and to leave an impression in people's hearts.
Original Creator Interview
The fact that the art was moving so much really made an impact on me.
Original Creator - Chohei Kambayashi
Mr. Sakai mentioned this, too.
Moving that fast is not something you see in daily life.
But you could sort of experience it second hand.
Watching the screen, I thought the sense of speed was really good.
Mr. Sakai's voice seemed just perfect for Rei.
I was able to take it in without any sense of incongruity.
People reading it now,
...and building new memories of it is...
In other words, even with young people reading it today,
...they'll still love the character of Rei Fukai, whom I created 20 years ago.
That, in and of itself, felt really fresh to me.
And I thought, maybe I'd created a good character here.
That made me happy.
Back when I was writing Yukikaze,
...there was a recorded collection of F-15
I used to listen to things like that.
And also, radio transmissions during mock air battles.
When they talk, their breathing sounds really labored.
So, there's all this G-force on them, it's incredible.
It just made me think of how much stress they're under.
I remember writing Yukikaze thinking of things like that.
There aren't any other vehicles like these, you know?
Ships can remain afloat, even if they lose their power.
Cars, of course, aren't life threatening,
...even if their engines stall.
But planes are an exception, they plummet without power.
That sort of danger, I think, is what makes them beautiful.
I thought that seeing it take form was really incredible. I was impressed.
That was what made the biggest impact on me today.
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