Hey!
I am Daniel and welcome to Pokemon Explained.
Today's topic is Happiness and I am sure a lot of you are happy, to finally see this
covered.
This video will go over what happiness is, what it does, how you can increase or decrease
a pokemon's happiness and other happiness trivia you may find useful.
If you want to rewatch or jump to key parts of this video, you can find timestamps in
the description.
If you find good use of this video, I recommend you to have a look at another of my videos
in the Pokemon Explained playlist.
With that said, let's talk about Happiness.
The first, and probably most important, thing to know about happiness, is that likewise
to EVs and IVs, you cannot actually see the Happiness stat in the current Pokemon games.
You may feed your Pokemon Poke Beans in the Pokemon Refresh feature, it may jump real
excited and smile at you, BUT: Pokemon Refresh or Pokemon Amie has NOTHING to do with the
Happiness stat.
These features are increasing something called Affection!
This is probably the biggest misconception I've encountered in my YouTube comments
the past 10 months.
If you see anyone mixing this up, send them to this video and do them a favor!
There are a number of other misconceptions featured on Bulbapedia and you may pause the
video and have a look on screen.
Another important thing to note is the difference between Happiness and Friendship.
I am guilty of this too, up until the making of this video, and I got to learn... they
are the exact same thing.
According to Bulbapedia, the Friendship stat is a measurement of how much a Pokemon is
attached to its Trainer and enjoys being in their care.
Friendship is commonly referred to by fans as Happiness.
Despite now knowing the Happiness stat is really called the Friendship stat, I want
to stay consistent in this video and continue calling it Happiness.
The Happiness stat was introduced in generation 1, in Pokemon Yellow, which was a mechanic
that only applied to the Trainer's Pikachu.
In the generation 2 games and onwards, Happiness was extended to cover all Pokemon.
The Happiness stat range between 0 - 255.
Based on the way the Pokemon was obtained as well as the kind of species of Pokemon
it is, the happiness stat may vary.
In generation 3 and onward, different species of Pokemon were given different base values
for their happiness.
Although most Pokemon start at a base happiness of 70, there are some interesting variations.
These include the Cleffa line, the Happiny line, Lopunny and the Lake trio that are all
starting at 140.
You also have the Pokemon Mewtwo, Lugia and Ho-Oh among others, that will start at 0.
There are a few exceptions, which are: If a Pokemon is caught in a Friend Ball it
will always start at 200.
And, if a Pokemon hatched from an egg it will start at 120.
The Happiness stat can do one of four things: The first, which is likely why you have made
it to this video: certain Pokemon can only evolve if they have 220 or more in their happiness
stat.
Secondly, the power of the two moves Return and Frustration are dependent on the Pokemon's
happiness.
Third, to obtain a Footprint Ribbon your Pokemon has to have max happiness before you go ad
talk to an NPC at a specific place, depending on what game you are playing.
And at last, certain moves like Draco Meteor and Hydro Canon among other moves, are said
to need high or maximum happiness in order to be taught.
This has according to Bulbapedia not as of yet, been confirmed.
I would also like to mention that there are places in the Pokemon games with NPCs that
will indicate the happiness of the first Pokemon in your party when talked to.
I recommend you to have a look at bulbapedia at the Raters section and find the Friendship
rater for your preferred game!
We have now been through a whole lot of important things to know about happiness and in the
following part I'll go over a couple things you can do to increase your Pokemon's happiness
as well as some things to try and avoid.
Be aware that methods vary depending on what game you are playing.
You may easily take a look at Bulbapedia and find a similar section as featured on screen
right now to learn more!
However, from generation 4 and onwards the following methods are consistent:
A Pokemon's happiness will increase by: Level up in battle
The use of vitamins or friendship-raising berries
Or, walking 128 steps
Some methods will decrease a Pokemon's happiness, like when:
Letting the Pokemon faint Or the use of Energy Powder, Heal Powder,
Energy Root or Revival Herb
Another thing to mention about happiness is the item Soothe Bell which is said to amplify
a Pokemon's happiness when held.
I briefly mentioned the 220 points in happiness certain Pokemon need in order to evolve.
I would like to go over all of the evolutionary lines that needs happiness to evolve as of
the 7th generation.
These Pokemon are:
Golbat, Alolan Meowth, Chansey, Eevee to Espeon during the day, and Eevee to Umbreon during
the night, the eight following baby Pokemon, as well as Chingling, Woobat, Swadloon and
Type: Null.
And there you go.
that was it for this video.
If you liked what you swa and are into pokemon videos, why not subscribe and join the NPCs?
I recommend you to have a look at the playlist 'best videos - nirthpanter' to watch some
high quality pokemon content.
Thank you for watching and until next time, be your very best!
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