Chủ Nhật, 18 tháng 6, 2017

Youtube daily report Jun 18 2017

The summer vlog starts...

N-

*music plays*

**Welcome to Helsinki airport. Please remain seated with your seatbelt fastened**

So, Here we are! We've made it to Helsinki!

Had a pretty nice flight, it went quite well.

I did an entire edit of the last video you may have seen.

Plus I did the whole transcription of the English subtitles so that was all done.

Pretty good use of 3 hours I have to say.

Pretty proud of myself - actually doing work!

And so now we're just waiting for Cat's sister Helena, she's gonna come and scoop us up and

actually take us straight into Helsinki city because I've got a little meeting with somebody

and that's gonna be pretty cool.

The first thing that we did when we landed was go and get some coffee.

You've gotta do that first.

They tell you as you go through security "You have to get coffee before you do anything

else, otherwise - it's illegal.

You'll get arrested" Alright, so I just had a really cool meeting with a guy over at the

Finnish Samsung PR agency.

He's a really cool guy, and he's given me an armful of Samsung goodies to try out over

the summer.

We'll have a look at those a bit later but my first challenge is to try and open this

door...

Alright the lift has just gone up, so I'm hoping someone comes down and leaves, so I

can leave behind them.

Otherwise, the floor looks kinda comfy, I guess I could stay the night here.

I'd rather not though...

I'd rather not.

Alright guys, well I made it out.

Now I'm meeting Cat and her sister outside Stockmann, now we're going to settle in at

Helu's place and go and have some dinner I think.

It's such a beautiful day here in Helsinki today.

So, I've got all these nice gadgets from Samsung but the boss has told me that I'm not allowed

to play with them until I've done all my chores.

We've gotta re-pack our bags because it was such a mess packing to get here.

It's so hard packing for 2 or 3 months.

It's literally like you have to re-pack your whole entire life.

Right?

That's true, yeah.

And when you don't have good bags.

Yeah, we kinda have sucky bags, we definitely need to invest in better bags if we're gonna

keep on travelling like we do.

Anyway, now we're going back to Helena's place and we're going to do our chores.

And THEN I get to play with my toys, right?!

Yeah...

GRRRRR **music plays** Alright...

It's been an awesome day.

I just wanna point out that it is 21:10 and it is still pretty much full on day light

right now.

Really, really cool.

I love that about Finland.

I get so distracted sitting here, I can see out over into Helsinki.

I love being here!

Anyway...

While I get out all my new goodies from Samsung, I just wanted to talk to you about why I'm

here in Finland, what I'm gonna be doing and all that kinda stuff.

First of all, I need to get the phone out.

I was gonna save this until last, but my phone is dead.

This is such good timing because literally a few days ago the volume button on my phone

broke.

This is so needed!

You know what, as soon as I stepped off the plane at Helsinki airport, I was just like,

like a calm came over me from just being in Helsinki - being in Finland.

So I decided to get the S8, not the plus just the regular sized one, in the silver.

It's called actually - "arctic silver" because I mean - "I'm switching to a silver one because,

well, I didn't know they made a silver one and I think it's better looking" And if it's

good enough for Casey, it's good enough for me.

You know the best thing about getting a new phone?

Is peeling off the plastic - I hate it when people leave the plastic on their new phones.

Do it with me, pull it with me.

Ahhh, yeah.

Ooooh that's so satisfying.

That's such a nice feeling to come into a foreign city and just feel like you're at

home and that you're, I don't know.

This is now the...

I've lost count of how many times I've been to Finland now, but it's a lot.

And every time, probably... maybe not the first time, but certainly from the second

time I've always had this feeling when I come into Helsinki.

Going into the city straight away was so nice.

I got dropped off in the centre and had to walk like 5 minutes and as I was walking I

was just like - Ah yes.

YES!

It helps that we came on the most beautiful day.

It's like 20 degrees, sunny, not a cloud in the sky.

Maybe that contributed to it.

And of course getting all this gear, you can't really complain about that, can you?

OK it's gonna take a while for me to set up, plus the sim card that I have in this won't

fit in here because it's too big, so I'm gonna have to cut it, but that's a whole thing.

The next toy that they gave me is the Gear 360 - the new one.

Apparently this is really good to do live streaming on YouTube.

I've never done YouTube live streaming before, but maybe I'll give it a go.

Ahh, that new gadget smell.

Like I explained in my previous video, I'm here really to make videos.

I'm here to make YouTube videos, how sick is that?

Wow this is nice.

I literally have no idea what to do with this.

I'm kind of a bit terrified of it though.

It kinda looks like Wall-e from that movie... was it Wall-e?

No, anyway, I don't know...

But guys, let me know in the comments - Would you be interested in seeing some 360 live

streams?

I could do a Q&A or something and you could look around, I don't know!

Lastly, this was a bit of a added bonus and I've only seen this opened and used by Casey

Neistat, of course.

This is the Dex Station.

You put your smartphone in this, connect it up with a keyboard or mouse and then you can

use it as a desktop PC.

That is so cool!

I'm here to make videos and that's...

I'm just living a dream, right now and I've only been here one day.

So, there we go, that was probably the worst unboxing you've ever seen but, yeah!

I'm super excited to get this set up!

I've had this phone for now for 4 years, I pretty much got it as soon as it came out,

the Galaxy Note 3.

And to jump from this to this is gonna be a bit of a change!

So, a massive shout out to Samsung for hooking me up with these.

That's awesome.

Anyway guys, I'm here.

This is it, this is the start of the summer vlog and I know maybe this one wasn't massively

exciting because travel days are kinda never that exciting, but I've got tons of cool stuff

coming up.

You've just gotta trust me on that!

I hope you guys stick around and hang out with me over the summer.

Anyway guys, thank you so much for watching this first summer vlog, there's going to be

many more coming over the next few months.

I'm aiming for 3 or 4 per week.

We'll see if I can do that!

I'm gonna be super active on Twitter, Snapchat and Instagram especially.

Especially now I've got this bad boy.

The camera on this is supposed to be A-star.

I'm super psyched to take some nice pictures on this thing.

So make sure you follow me on Instagram, Twitter and Snapchat.

They're the main ones.

OK, enough now!

I'll check you guys next time.

See ya!

For more infomation >> LET'S GO TO FINLAND - Duration: 7:29.

-------------------------------------------

Not Everyone Has To Be Modern - Doctor Who: Series 10 - Duration: 1:12.

For more infomation >> Not Everyone Has To Be Modern - Doctor Who: Series 10 - Duration: 1:12.

-------------------------------------------

Auli'i Cravalho on Ho'i Mai 'O Hōkūle'a - Duration: 1:17.

BACK INTO POLYNESIAN WATERS.

SAILED TO THE MARQUESES AND

HOME.

Ron: WE HAVE TEAM COVERAGE.

WE WANT TO JOIN MARISA AND

JUSTIN.

VERY SPECIAL GUEST WITH THEM.

GOOD MORNING TO YOU BOTH.

Marisa: WE'RE HERE WITH

AULII CARVALHO.

MOANA HERSELF.

THANKS FOR BEING HERE TO

I HAVE SUCH A DEEP SENSE OF

PRIED FOR THE THREE YEAR VOYAGE.

I'M HONORED TO BE HERE.

Justin: IT MUST BE AN HONOR

FOR YOU TO PERFORM.

AND PEOPLE THAT WANT TO SEE YOU

AND MEET YOU AND WATCH YOU, GIVE

US THE DETAILS.

WHAT TIME AND WHERE.

I WILL BE PERFORMING AT

3:00 P.M. ON THE MAIN STAGE JUST

DOING MY THING.

HOPEFULLY I SOUND LIKE ME.

Justin: WE HEARD YOU ON A

SOUND CHECK YESTERDAY.

YOU SOUNDED GREAT.

PROMISE IN.

Justin: YOU SOUNDED GREAT.

Marisa: WHAT'S IT BEEN LIKE

FOR YOU?

THROUGHOUT THE JOURNEY I'VE

BEEN ON AND TO SEE IT TRANSCEND

THAT TO INSPIRE THE CULTURE AND

INSPIRE OTHERS ACROSS THE GLOBE.

AND TO HAVE HOKULE'A COMING IN

TODAY, THAT'S KIND OF THE ENDING

For more infomation >> Auli'i Cravalho on Ho'i Mai 'O Hōkūle'a - Duration: 1:17.

-------------------------------------------

CHINESE TYPE 52D VS USA ARLEIGH BURKE CLASS : WHO WINS? - Duration: 8:10.

The Type 052D destroyer is a class of guided missile

destroyers being deployed by the Chinese People's Liberation Army Navy.

China plans to build around 18 of these and 9 have completed.

The Arleigh Burke class of guided missile destroyers is the United States Navy's multifunction

destroyed capable of performing wide range of missions.

U.S plans to build around 76 of these and 66 have completed.

In any future conflict, these ships will play a major part in deciding the battle at the seas.

In this video Defense Updates, compares Type 052D & Arleigh Burke class based on 5 important

parameters, and draws an unbiased conclusion.

Lets get started.

TYPE-52D uses essentially the same hull as its predecessor, the Type-52C.

Its hull is slightly smaller at 154 m, but it displaces around 7500 tons when fully loaded.

It has a speed of around 30 kn (55 km/h) and range of 3,800 nmi approx.

The designers of Arleigh Burke incorporated lessons learned from the Ticonderoga-class

guided-missile cruisers.

It has a length of 155 m but displaces around 9800 tons, making it significantly bigger

than the Type 52D.

Arleigh Burke has a speed of around 31 kn (56 km/h) and range of 4,400 nmi (8,100 km).

The larger size enables the Arleigh Burke class have more range and endurance.

It also provides better headroom for future upgrades.

So, in this category Arleigh Burke class has slight advantage.

The ARLEIGH BURKE class of guided missile destroyers is the United States Navy's first

class of destroyer built around the Aegis Combat System and the SPY-1D multifunction array radar.

The AN/SPY-1D is deployed on the first 40 destroyers & AN/SPY-1D(V) is deployed on the

subsequent destroyers starting with DDG-91 in 2005.

Each of these radar system has 4 radar antenna faces and is electronically controlled.

These radars have a range of around 310 km against decent sized areal targets and 20

km against sea skimming missiles.

The primary radar, the Type-348, is similar in arrangement to the SPY-1 radars.

It is a dual band AESA, which has 4 square panels, mounted on 4 sides of the superstructure.

This radar is said to have a range of 250 km against large areal targets.

Its performance against sea skimming missile is not correctly known, but is thought to

be around 10 km.

Though Chinese radar is a very strong performer, AN/SPY-1D build by U.S is widely considered

to be the best radar system along with Israeli made MFSTAR.

Also, AN/SPY-1D is very tightly integrated with Aegis Combat System that enables better

information processing.

Hence, slight advantage goes to Arleigh Burke class.

Type-52D has 64 VLS (Vertical Launch System).

The Type-52D can carry 48 Surface to Air missiles on a mission.

The primary one is the HQ-9B, which has long-range area defense capability.

It has a slant range of 200 to 300 km.

The secondary air defense is provided by the HQ-16 SAM, which has a range of 50 km

The last ditch anti-missile capacity is provided by a Type 730 Close in Weapons system.

Arleigh Burke class has 96 cell Mk 41 VLS (tubes) of which 60 can be dedicated to Air Defense.

RIM-161 Standard missile 3 can be deployed in them for AEGIS ballistic missile defense.

It has range of 2,500 km against fast incoming ballistic missile.

RIM-66 Standard MR is present for Anti aircraft role.

These have range of about 170 km.

20 mm Phalanx Close in Weapons system (CIWS) is present

Both vessels also deploy multiple guns for short-range engagement.

In traditional air defense against aircrafts and drones, both are more or less equally

competent, Arleigh Burke having more missiles but Type-52D having missile with better range.

Arleigh Burke class is uniquely placed, having the ability to take out ballistic missiles,

giving it a distinct advantage.

Of the 64 VLS, if 48 are equipped for Air defense, 16 can be used for Anti Ship YJ-12 missile.

The range of the missile is said to vary from 220 km to around 350 km depending on flight profile.

The missile reaches supersonic speeds of more than 2 Mach during the final dive towards its target.

Like Type -52D, the Arleigh Burke can be configured as per mission, but because it has more VLS,

it can carry more missiles, 36 of the 96 VLS can be allocated for Anti Ship Warfare.

The main Anti ship missile of the Arleigh Burke class is the HARPOON 2 ER.

HARPOON 2 ER has improved turbojet engine with electronic fuel controls giving it much

greater range, when compared to its predecessor.

It has a capability to reach targets at a maximum distance of 124 KM and has subsonic

speed of 0.7 Mach.

Clearly, the Type -52D's has a distinct advantage in quality, but Arleigh Burke carries more missiles.

In case of a conflict, the Type -52D has an advantage, as it is more likely to land the knockout punch.

Type -52D uses H/SJD-9 hull mounted sonar as well as H/SJG-206 towed array sonar

These have similar capability to those used in Arleigh Burke class.

Type -52D's main ASW weapon is 2 triple mountings for a total of 6 lightweight torpedo tubes.

lightweight torpedoes like Mark 44, Mark 46, and Mark 50.

These have a range of around 15 km

The Arleigh Burke class uses AN/SQS-53C Sonar Array & AN/SQR-19 Tactical Towed Array Sonar.

Arleigh Burke class main Anti Submarine Warfare (ASW) weapon is 2 triple torpedo tubes

for lightweight torpedoes like Mark 44, Mark 46, and Mark 50. These have a range of around 15 to 18 km.

These have a range of around 15 km.

Arleigh Burke class has two hangars for ASW helicopters like Seahawk LAMPS III.

Overall, the ASW reach of Arleigh Burke class is better due to the ability of deploying

2 helicopters instead of 1 in Type -52D.

Arleigh Burke class performed better overall.

But it doesn't necessarily mean that it will win against the Type -52D's every time.

Victory in a battle depends on other factors too, like the training of the crew in maneuvering,

damage control and the tactics employed by the captain.

It must be noted that currently U.S has 66 of these, against 9 of China.

Its a huge numeric advantage, as for every 1 Type -52D, there is 7 Arleigh Burke class.

For more infomation >> CHINESE TYPE 52D VS USA ARLEIGH BURKE CLASS : WHO WINS? - Duration: 8:10.

-------------------------------------------

이윤지 딸, 음료 마시는 모습도 엄마 붕어빵 '통통 볼살에 심쿵' - Duration: 1:08.

For more infomation >> 이윤지 딸, 음료 마시는 모습도 엄마 붕어빵 '통통 볼살에 심쿵' - Duration: 1:08.

-------------------------------------------

The Refugee Who Survived the Sea - Now Ferries Tourists on his Own Refugee Boat - Duration: 4:19.

I never went on a boat ever in my life.

The first time was between Turkey and Greece.

It was dangerous, it was scary.

It was hard

But...

I already lost everything, so I had nothing else to lose.

It's an Arabic/Tunisian boat

It came from the north of Africa in 2014, with 78 refugees on it.

Their destination was Lampedusa

The founder of the organisation went to Lampedusa as a tourist

He brought the boat to Amsterdam

And then they started this project

This is an original refugee boat, the cushions from Netherlands, from Morocco.

With the same Arabic style, the boat is from Tunisia and the passengers are international

from everywhere around the world.

I needed to move the photo of the refugee who's coming to the European countries just

to take the money, and be lazy and that's not me, so I wanted to change that by doing

this voluntary job and now it's a paid job.

It was dark, there was no light except the moonlight.

Around 3 o'clock in the morning

because the sailor had never sailed in his life

and he was responsible for all these lives on the boat

He fainted

We tried to wake him up, we slapped him on the face

We put some water on his face, he didn't wake up

The only thing we know is we have to pull the rope

that's the only thing

Well it didn't work, it was stuck.

So I told the guys, does anyone know how to make this engine work

At the front of the boat there was a guy of 15 years old

and he said "I've worked on an electricity generator"

"maybe it's the same."

But he couldn't stand up, because if he does

He'll break the wood and break the boat

So he jumped into the water and swam to the back of the boat

And then he saw that it's not stuck anymore

So he said he needs someone strong to pull the rope

And the lucky and amazing thing that next to the engine on the other side of the sailor

there was the champion of Syria in body building

So he said yeah, I'm here.

And pulled the rope one time, and it was super working

So we said if the boat stops 2000 times, we can still make it work now.

And we continued our way.

All that scary, dangerous fear, it all goes back.

And now I can still survive

And if I have any fear in the future, I can overcome it.

You cannot say that Amsterdam replaced that feeling.

Because you will never feel home again

Amsterdam is like the difference between the mum and the wife

You love your mum in a way that she's the warm chest, ask her anything, safe environment

And you know the same way the wife is the woman who cares about you

and you care about her who is going to make the future with

So that's how Syria and Amsterdam is for me.

For more infomation >> The Refugee Who Survived the Sea - Now Ferries Tourists on his Own Refugee Boat - Duration: 4:19.

-------------------------------------------

Quái Vật Cổ Đại Có Khả Năng Giết Cả Siêu Cá Mập Megalodon - Duration: 10:52.

For more infomation >> Quái Vật Cổ Đại Có Khả Năng Giết Cả Siêu Cá Mập Megalodon - Duration: 10:52.

-------------------------------------------

ψLes phrases d'animes (≧∇≦)アニメの文ψ - Duration: 1:51.

For more infomation >> ψLes phrases d'animes (≧∇≦)アニメの文ψ - Duration: 1:51.

-------------------------------------------

CDC warns of severe tick season this summer - Duration: 1:29.

THE CENTERS FOR DISEASE

CONTROL AND PREVENTION IS

WARNING OF A PARTICULARLY

SEVERE SEASON FOR TICK-

BORNE DISEASES.

AND WITH THE SUMMER

MONTHS HERE --

THERE ARE SEVERAL STEPS

YOU CAN TAKE TO TRY AND

PREVENT AN INSECT BITE.

WITH SUMMER COMES MORE

THAN JUST SUNSHINE.

"Termite activity, carpenter

ants,

ticks and mosquitos -- all the

things

that come with summer."

GERALD PERKINS IS THE

OWNER OF DOMINION PEST

CONTROL IN PROVIDENCE.

HE'S BEEN IN THE INDUSTRY

FOR NEARLY THREE DECADES --

AND KNOWS A THING OR TWO

ABOUT AVOIDING INSECT BITES.

"If you're really the type of

person

that wants to avoid that you

want to

wear the long sleeves, of course

you can use a repellent that

contains deet."

AND WHILE MOST BUG BITES

ARE LITTLE MORE THAN AN

ITCHY NUISANCE --

SOME CAN POSE A SERIOUS

HEALTH THREAT.

ACCORDING TO THE C-D-C --

95 PERCENT OF LYME DISEASE

CASES IN THE U-S TWO YEARS

AGO --

CAME FROM 14 NORTHEASTERN

AND MIDWESTERN STATES --

INCLUDING MASSACHUSETTS

AND RHODE ISLAND.

"Ticks thrive in that tall

grass."

"You want to keep your grass as

short as possible."

IN ADDITION TO LYME DISEASE --

SOME TICKS CARRY ROCKY

MOUNTAIN SPOTTED FEVER --

WHICH CAN BE DEADLY.

ALONG WITH KEEPING A WELL

MANICURED LAWN --

YOU CAN CHOOSE TO SPRAY

PESTICIDES FOR TICKS AND

OTHER INSECTS --

"We love summer, New England we

have a beautiful summer with the

beaches and everything, but

these

are the things you have to do."

AND DON'T FORGET THE PETS!

PERKINS RECOMMENDS

BUYING FLEA AND TICK

PROTECTION PRODUCTS AT

VETERINARY HOSPITALS OR

PET STORES --

TO PROTECT YOUR DOGS AND

CATS DURING THE SUMMER

MONTHS.

For more infomation >> CDC warns of severe tick season this summer - Duration: 1:29.

-------------------------------------------

My Mother Always Had High Cholesterol And Blood Pressure, But My Grandmother Gave Her This - Duration: 1:27.

OUR WEBSITE : http://justhealthrelated.com/

MY MOTHER ALWAYS HAD HIGH CHOLESTEROL AND BLOOD PRESSURE, BUT MY GRANDMOTHER GAVE HER

THIS AND IT WAS GOODBYE PILLS!

Certain imbalances in the body can result in several major health problems.

Cholesterol is one of those elements that can do a lot of damage if left uncontrolled,

and it may cause some serious diseases such as high blood pressure and atherosclerosis.

Our body needs the "good" (HDL) cholesterol in order to function properly, but when it

goes off the charts it can cause numerous deadly cardiovascular diseases.

The main causes of high cholesterol levels are unhealthy diet, being overweight, obesity,

low physical activity, etc.

The problem is usually treated with prescription drugs which control the level of cholesterol,

but these drugs have adverse side-effects that may worsen your condition.

Today we're going to present a natural remedy that will reduce the levels of cholesterol

in your blood and prevent diseases such as atherosclerosis.

INGREDIENTS

A small piece of ginger (grated) 1 garlic clove (grated)

1 tablespoon of ACV 1 teaspoon of organic honey

1 tablespoon of lemon juice PREPARATION

Just put all the ingredients in a blender and mix until you get a homogenous mixture.

Drink the mixture fresh and keep it in the fridge for up to 5 days.

Drink a glass of the remedy in the morning and another one before lunch in order to enjoy

its full benefits and balance your cholesterol levels.

Don't Forget To Follow Us On Other Social Media :

INSTAGRAM: http://bit.ly/2m7bnd1 FACEBOOK: http://bit.ly/2kYKuD0

TWITTER: http://bit.ly/2l74mVA PINTEREST: http://bit.ly/2lEUYvn

Subscribe our channel for more!

For more infomation >> My Mother Always Had High Cholesterol And Blood Pressure, But My Grandmother Gave Her This - Duration: 1:27.

-------------------------------------------

Sara i Lucas 12 (Los hombres de Paco) napisy pl - Duration: 4:17.

For more infomation >> Sara i Lucas 12 (Los hombres de Paco) napisy pl - Duration: 4:17.

-------------------------------------------

18/06/2017 09:59 (Rowan Drive) - Duration: 4:59.

For more infomation >> 18/06/2017 09:59 (Rowan Drive) - Duration: 4:59.

-------------------------------------------

Ball-bearing Edition | FunNCrazy - Duration: 4:36.

Hey Guys!We are FunNCrazy.

And lets have some fun with that Ball Bearing.

Lets Go!!!!!!

Hey guys!Thanks for watching this video.

If you have loved this video don"t forget to pres the like button

If you want to subscribe to our channel ,Click here.

If you want to see our last video,Click there.

Ok guys!see you in the next video.

For more infomation >> Ball-bearing Edition | FunNCrazy - Duration: 4:36.

-------------------------------------------

🎮 Fun Baby Girl Halloween Care - Spooky Vampire Kids Games Makeover & Dress Up | Games For Kids - Duration: 10:04.

Fun Baby Girl Halloween Care - Spooky Vampire Kids Games Makeover & Dress Up | Games For Kids.

For more infomation >> 🎮 Fun Baby Girl Halloween Care - Spooky Vampire Kids Games Makeover & Dress Up | Games For Kids - Duration: 10:04.

-------------------------------------------

JAPAN 102 - Narita Airport transfer - Duration: 2:15.

My lifesss

What is up guuuyyys!

Hope you guys enjoy my last video

about packing tips for Japan

If you guys have not *watched*

then be sure to check it out

I'll put a link

in the description box below

Anyway, in this video I'm going to talk about how we

went from Tokyo Narita Airport to Tokyo Downtown

where the real things are happening.

Now bear in mind that there are 2 airports in Tokyo

and if you happen to land in Tokyo HANEDA Airport, then....

Please let me know how you get from Haneda to Tokyo

because I have no idea!

Back to Narita Airport!

Now there are many ways to get from Narita Airport to downtown Tokyo

but we've picked the option of using the

for its efficiency and conveniencies.

Walking out of the arrival hall if you follow the sign for "trains" you will find

KEISEI ticket counter where you can purchase tickets.

All tickets are for reserved seats

in my case this was in car 5 and seat 5a.

Included in the bundle was a three-day subway pass and free Wi-Fi,

which you need to show your passport to get.

With the ticket you can now go to Skyliner platform

which is usually platform 5.

Okay, so we're at Tokyo Narita Airport right now.

Just landed. Waiting for the Skyliner.

Now, our flight has been delayed by one hour so it's not such a great start.

But, you know there're so many things to look forward to in this trip.

So let's go!

Everything is very well laid out, to help you find your car number.

The train is very modern, clean and spacious

with lots of room for luggage.

Arriving at Ueno station you will need to take a short walk to reach either the JR

station or the subway station

where your Tokyo Adventure begins.

For more infomation >> JAPAN 102 - Narita Airport transfer - Duration: 2:15.

-------------------------------------------

장미인애 심경글..뜬금없는 곽정은 소환 "말 가려 해라" - Duration: 5:37.

For more infomation >> 장미인애 심경글..뜬금없는 곽정은 소환 "말 가려 해라" - Duration: 5:37.

-------------------------------------------

Pastor Stephen Pinto - The Secret Place - Duration: 4:36:30.

For more infomation >> Pastor Stephen Pinto - The Secret Place - Duration: 4:36:30.

-------------------------------------------

夜櫻實況 CS2 完全被虐啊!(這甚麼遊樂園阿!!) - Duration: 2:41:17.

For more infomation >> 夜櫻實況 CS2 完全被虐啊!(這甚麼遊樂園阿!!) - Duration: 2:41:17.

-------------------------------------------

2014 World Barista Championship Finals Part 1 - Duration: 1:00:46.

For more infomation >> 2014 World Barista Championship Finals Part 1 - Duration: 1:00:46.

-------------------------------------------

Heat | Opposites Attract - Duration: 8:54.

If you've seen The Dark Knight, you might have noticed the parallels in both the visuals

and the concept of how one city balances the chaos

and emotions of its characters with Michael Mann's Heat.

People usually describe the "heist" aspect or the "cat and mouse" game of its two central

character's, but many dismiss in my opinion the most important aspect, two

men living inside the grey zone of their lives, where their constant thirst for hunting and

thieving are systematically breaking down their lives.

They aren't the black and white opposites we are accustomed to in this genre, they are

delicately written personas who instil this level of

seriousness that not only heighten the film's realism, but its everlasting emotional impact.

Michael Mann has the knack of not only telling us a story, but taking us into a fully fleshed

out world.

You can almost call it an anthropological study of both sides of the law.

We also see how LA functions, bolstered by Dante Spinotti's great eye for capturing sweeping

shots of motorways and building complexes.

It's very dreamlike, almost mystical with the carefully chosen colour grades.

Mann then hones in on the minute details of both Neil's and Vincent's professions.

We see how a team of robbers prepare before their heist, we see the logic behind their

decision to take down the guards, we follow how Vincent gains leverage over a criminal.

It's these social and psychological mechanics that help us breakdown the psyche of these

characters, like a nature documentary on human behaviours.

The main attraction of it all is Robert De Niro and Al Pacino's characters.

Two figures in society that depend on each other to survive.

It's their "alpha male" characteristics that sets the plot into motion.

Both men approach their jobs in a similar way, focusing on the successful outcomes and

what their jobs mean to them.

When you have two mindsets like that, it eventually evolves into a battle of self-worth and a

test of masculinity.

The duality of men is something that Mann usually explores in his films, with Heat being

an amalgamation of what Mann did prior.

Mann sets the two up as a Greek Tragedy, where the flaws in their discipline bring into question

their personal relationships, the so called "warmth" they find in their

significant other being overshadowed by the seedy, hostile elements of LA.

The

two men appear almost godlike in their respected work environment, which eventually

concludes with Neil losing his life due to his professionalism.

His clear mindset maybe flawless in his eyes, but his refusal to abandon his revenge against

Waingro ends up being his fundamental flaw.

The coffee scene alone is something you would rarely see in a genre film like this, where

both central leads remove the notion of violence and have a duel with words.

With the adversarial tension always looming in the background, their professional understanding

is what paves the way for this sit-down.

This is a masterclass in screenwriting; Mann can efficiently communicate dialogue that

reveal their personal mantras and motivations.

They discuss their life experiences, dreams, fears and about the ones they love.

This scene effectively transitions into the third act, where their

near misses finally come to fruition in the final heist.

The lengths Vincent goes to quench his desire for superiority leaves him without a stable

personal life, with a wife and step daughter with whom he can't positively connect with.

In the end, you can't really justify as Vincent being the "winner" when you fully realise

the state his life is in.

Mann utilises the violence in the third act to convey how toxic and destructive such alpha

conduct is, maintaining this idea of two wolves scouring the earth of LA, who are both fundamentally

broken and functioning sociopaths.

They both share a cathartic moment in the end, where

Vincent realises Neil was the only person who truly understood him.

This mutual respect perhaps changed Vincent's outlook on life that night, to grow closer

to his loved ones and conform to a work ethic not as detrimental to his surroundings.

Feeling the lack of connection within LA itself is something Mann achieves in the very first

scene.

The ambiance oozes its way into existence.

Just a lone wolf sneaking his way through a hospital without anyone batting an eye as

people are focused elsewhere.

The connection between individuals can be seen as the difficulties of letting go.

Chris will not lose Charlene even though Neil advises him to.

He nearly walks into a trap, as Neil would have predicted, and it's only Charlene's love

for him that saves him.

Neil has the opportunity to leave LA and start a new life with Eady, but Waingro is still

in the back of his mind.

We see them enter a white tunnel of redemption, but in this case, that journey is short lived

as his mind wanders back onto Waingro, a predicament his perfectionist lifestyle just cannot abandon.

Vincent on the other hand, doesn't try his hardest to connect with Justine but never

loses sight of Neil's crew.

With this being his third marriage, Vincent's flaw of devoting his energy into his work

leaves him unfulfilled.

The only time he ever snapped back into reality was when he finally recognizes his step daughter's

fragility.

Sure there are heist films that fully centres itself on the main event, but Heat takes that

archetype and crafts a character piece of two behemoths like no other.

Two immensely charismatic and single-minded men are brought together in a battle of wills

within geography of LA.

The idea that moral ambiguity lies on both sides of the law elevates Heat above other

films in the same genre, with the effects of love, work, greed, honour and compassion

spewing outwards to many of the characters when the chips are

down.

Right down to the perfect score, lush cinematography, great editing and smart writing,

Michael Mann effortlessly pulls off a feat that only a handful of directors even dream

of achieving; a clear-cut three hour epic that concisely studies the relationship between

a city and its inhabitants.

For more infomation >> Heat | Opposites Attract - Duration: 8:54.

-------------------------------------------

Touhou 11 Subterranean Animism Reimu B Lunatic 1cc (with Text Commentary) - Duration: 28:18.

RIP annotations

Anyway, this is my first lunatic 1cc out of any Touhou game

For some reason I find it to be the easiest Touhou game on lunatic

I'll be talking a lot during the whole thing, so if you just want to see gameplay then you should turn these off

Also, please tell me if these subtitles work as commentary or if I should invest a bit more time into editing text onto the actual video

These rocks are very innovative

So, here I am getting really close to those fairies to get a bunch of graze, since there's not much else to do in the beginning of this stage

This part can be annoying sometimes. The fairies come down from certain spots above the screen but they move towards you so the spot that they actually come from changes depending on where you are.

Here's the first midboss of the game, Kisume. She has no dialogue and no backstory or anything, so there's not much to say about her

If you defeat her fast enough a couple of extra red fairies will spawn so you want to defeat her as fast as possible

Defeating her fast enough is hard with as weak a shot as Reimu B, but it's possible.

looks like there's a hole in her bucket

Here I've got to be under her pretty much the whole time in order to get that extra power

I destroy this one rock here since if I don't it usually gets destroyed late anyway, but when it's destroyed later the danmaku get in the way of dodging the other stuff

So, here you want to position yourself on the left side of the screen so that you can kill the big fairy right when it spawns

Now do the same but with the left side

Now just go all the way to the left to get rid of every fairy and then quickly go all the way to the right

Just slowly move left now

I've gotten walled here several times, so watch out

Here we've got Yamame. She's a spider and that's pretty much everything to say about her.

If she moves downward during this first nonspell you won't be able to stream it like normal. Luckily, I got good RNG and she didn't move down.

In this spellcard it's mainly just dodging, but there's one important thing to remember. The purple wave rotates in clockwise and the green one counter-clockwise, so don't get too close to the left side of the purple 'strands' and don't get too close to the right side of the green ones

In this nonspell she moves towards whichever side you're on of her, so you want to manipulate her movement so that you can move along with the paths in the danmaku and still deal damage

Yamame isn't just a spider. She has the ability to manipulate diseases, but she doesn't like to use the ability, so that's why she's basically just a spider

10/68 capture history, you can tell that this one is tough.

This first wave here is easy, but...

next you have to dodge a super fast wave that has some RNG in it.

I usually end up bombing about now, but I got lucky and didn't have to

On to the second stage!

~~This song is so catchy~~

you want to be sure to kill these fairies as fast as possible since their danmaku are aimed and really fast, so unless you're already moving you won''t be able to dodge it

For this part it's pretty much just reactive streaming

You want to memorize where these yin yangs come from and attack them as soon as they spawn since if you let them stay alive for too long they make way too many danmaku on the screen

They do change where they come from depending on where you are in the same way as those fairies right before Kisume in the last stage, so you can't memorize it entirely

These guys aren't too hard, but you should try to kill them as fast as possible anyway

Here's Parsee. Her midboss is easy to beat if you try to move as little as possible.

And this song is even more catchy than before

Here you want to start below Parsee and reactively move up. I do some fancier stuff since I've done this so many times but all that you have to do is move up

Once you've gotten as high as Parsee just move over, though don't do it to o fast or you'll get trapped

Now do the same as at the beginning and Parsee should die (well, not literally, but her meter thingy will run out and she'll leave)

~~this song is still way too catchy!!! ~~ <3

uh, just stream everything here. It's pretty easy

Get to the right side of the screen or these yin yang orbs won't die. Then just stream to the left

Now get to the right and stream left

Now get to the right and stream to the left. You should probably stream slower than I did, but you'll probably be fine

I'm jealous of Parsee's theme

This nonspell is stupid. You just have to dodge the danmaku groups, but it's super tight and the second wave is semi-fast RNG

So, Parsee is the embodiment of jealousy. She is jealous of people even if they are in a worse situation than her. She can also make other people feel jealous

With this spellcard you want to follow underneath her the whole time to kill it as fast as possible

Once you reach here you want to to carefully look to find the widest gap in the gray danmaku. Go to it and wait until the red ones vanish before going through

And now do the same (unless there is already a gap like in the video)

This one is easy. Look at the trajectory of all of the waves, draw a line in your head, and then find the widest space inbetween those lines then just stay still while looking at the next wave

Parsee used to be the bridgekeeper of the bridge between the overworld and the underworld, but she got jealous of the people crossing the bridge leading her to gain her powers

Despite this being easy I still end up bombing XD

STOP SHOOTING INSTANTLY

So, in this spellcard she has a clone. If you shoot her clone the clone will spam out a bunch of danmaku, so don't shoot the clone. The clone and the real one swap spots every now and then, but it's all streaming so if you time it right you can defeat this spell pretty fast

I don't have the timing down though, so this spellcard takes a while for me

Also, since Reimu B has homing danmaku the Parsee clone will get shot if you're on the same half of the screen as her and you're shooting, so it's harder with her than with other characters

Not as hard as with Marisa A though

Parsee is the bridgekeeper of the bridge, but as this stage's theme indicates that people no longer cross the bridge, so she's stuck at this bridge that nobody even uses. It's kind of sad actually

Her being stuck at the bridge might be why she's so jealous of travelers, but that's just my own speculation

This spellcard is streaming while dodging randomized danmaku. I would recommend starting underneath her (unlike what I did) since it seems to give you the best RNG with the danmaku

And of course you need to restream as well

Oh, and be sure to die. That step is really important or you'll... die...

This one really isn't too hard but I messed up for some reason

On to stage three!

This beginning part is just streaming. Start left to the middle by a bit and stream to the right so that you can get as much power as possible from these enemies

What does Zun follow up a streaming section with? More streaming.

You want to try to make your streaming end in the middle so that you can kill the first yin yang enemy quickly

Then move to the left some more to kill these yin yang enemies quickly

Get under these blue yin yangs as they spawn

Then get underneath these blue yin yangs

In this part some of the lasers are static but some other lasers are random, so you have to do some reading, though it's pretty easy

And here's Yuugi.

This first non is static. You can easily memorize a path

This one is easy. Try to stay directly under and stream slowly to the side

There will be a couple of stray danmaku that come off of the side but not many

Get onto the spot where if the danmaku were to have spawned they would have made a loop

For some reason this is the easiest spot to dodge the spellcard at

Next you just have to dodge

...Or you can bomb. (I would actually recommend the latter.)

You know what? Just bomb it twice!

Yuugi stays for the rest of the stage but attacking her does nothing

Get to the right side to kill the fairies as they come on

Then stream reactively to the left

Usually what you want to do here is kill these yin yangs and then go to the other side to kill the others, but I couldn't find a good opportunity to move out of this corner

If that happens a bomb is probably your best option

So, with this part I usually do reactive streaming across the screen, but you can also stay to one side and kill the yin yangs on your side as they spawn and you'll only have to dodge half of the lasers

This is the hardest part of the whole stage

This non isn't too hard. You want to try and destroy as many yin yangs as you can at the start and then move horizontally through the gaps with occasional macro dodging

Yuugi is an 'explainable phenomena.' She has super-human strength and she may even be the strongest youkai out of them all

She was one of the 'big four of the mountain' along with Suika, who is Reimu's partner with this shot type

Back when Gensokyo was separated from the outside world Yuugi moved to the underground with several other Oni (and youkai too) because they didn't want to have to obey the rules that were set in place

I dunno what Zun was thinking when he made this spellcard. Did he think that people would actually destroy the partial rings?

Oh wait, I know exactly what Zun was thinking. He wasn't thinking, since he was drunk

So, just stay under Yuugi and move a little behind her (if you move with her you'll run into the danmaku that are to the left.) If you destroy one of those rings you will make this spellcard more than 10 times harder, so be sure to not destroy them

This attack is completely static, so just memorize a way through it or follow what I do

Actually, don't follow what I do because dying is not something that you usually want to do

So, this is a good opportunity to talk about the plot of this game, and since at this point I'm basically copying Cartroner's "Touhou commentary" series I have to talk about the plot sometime

There was a hot spring that suddenly appeared in Gensokyo and it was releasing a bunch of evil spirits. People got worried about this so Reimu (or Marisa if you play as her) decides to investigate

After beating Yamame and Parsee the heroine runs into Yuugi who says that she will tell the heroine where the Palace of the Earth Spirits is if we battle her, as it's been a while since she's had a good battle

Bombing right when an attack ends is such a waste. Sure, I would have died if I hadn't, but it doesn't help out in the next attack so it's better to just not get hit at the end of an attack (because you can totally decide whether or not you will get hit)

I really like this spellcard. It taught me how to dodge while being unfocused

That being said though, this spell is bloody difficult

I'm kind of surprised that I managed to capture it six times since I bomb so often on it

It's basically just a bunch of fast bubbles coming from weird angles, so you really just have to git gud

(if you don't know already the way to git gud at Touhou is to bomb)

With this attack you do not want to do what I do here

That is, unless you want to die

Do what I do here. Move to the right side of the screen (but not all of the way,) stream to the left, then to the right, and then take the path that I take

This spellcard is cool

Right after the second wave of danmaku has spawned find a spot where you can move into it

If you don't then you'll die to the third wave

Back out of there right when the third wave is leaving

Now dodge through the gaps in these waves, which can be quite difficult. I couldn't find a gap so I just bombed

This part is pretty much the same as the beginning, but it has a few differences

The red danmaku form a path that is quite easy to follow

The purple danmaku just move straight outward and they're not very dense so they're easy to dodge

It repeats now, though you should be able to defeat this spell before you have to dodge too much more

Now is where the game really begins. Next up: stage four

MEOWWWW~~

Start under either one of the columns of yin yangs to defeat them as fast as possible and then get to the other side to defeat the other column

The cat's health does not matter in this as she goes away before you can get anywhere close to beating her, so don't worry about shooting her

Start in the very middle and then move out of the way of the danmaku as soon as they reach you. The danmaku are aimed and you can stream this attack at the very start

Around now you want to go back to the left and proceed to move back and forth. The streaming has set up the aim of the spirits so that you can do this

These fairies' attacks are aimed at you. Move a little bit to the left or right to avoid them. If you move too far it will be much more difficult

You want to stay as close to the center as possible or you will have to worry about the danmaku that the blue fairies shoot down

Also, don't hug the bottom of the screen. The big fairies' danmaku patterns leave behind a few lingering danmaku and if they were aimed at you when you were on the bottom of the screen it will make a later section have danmaku that will be hard to dodge

Stay in the bottom center but move right with the yin yangs as they pass above you

Now you need to get into the bottom center. If you were on the very bottom during the big fairy section then these amulets here will get in the way

Now do the same as with the first wave of laser-shooting yin yangs, though I messed up and had to dodge the lasers (MEOWWW~~)

Get under these yin yangs and then move over to the other column.

Get into one of the lanes of danmaku and then you just need to read a path through it.

I like to get up close here and bomb as it is right where a ton of danmaku spawn and cause the attack to end quite quickly

This section is EZ streaming

You want to start this section on the left side of the screen where you can easily kill this fairy. Once you're done with that move quickly over to kill the other one and then move back to the left to get in the lane that was right next to where you were when they fired the danmaku

When the normal sized fairies come in you want to be close to one side of the screen and then you want to reactively stream to the other side

This section is one of the hardest sections out of any stage in the game so don't feel bad about bombing

Another bomb, but this time it will get lasers in it, and lasers running into Reimu B's bomb is so satisfyingly powerful

This laser section is the same as the one before the cat's second attack so follow the same steps

Remember to not move too much when this danmaku comes out or you'll probably die

As you see here, I moved too much and so I needed to bomb

This death fairy is quite easy. You can dodge quite a bit of it's danmaku by just staying in the very bottom middle (I moved up a little just to be cautious)

Now move out of the center and follow the path that I take

This attack is static and not really all that hard, so just follow what I do

So, this is Satori. She a type of youkai called Satori. Zun was being really creative with the naming of her.

Satori youkai have the ability of reading minds with their third eye.

This spellcard is kind of odd to fight

The lasers will stop at your position, but if you move then the stopped ones will move and stop further past you by quite a bit

I just bomb on top of her because the wave of danmaku that she fires out is hard to dodge and messes up the lasers making them also hard to dodge

I think that I would've been safe here, but better safe than sorry

This nonspell is similar to her first one. It's a bit different, but it's still static so follow the path that I take

Satori is the mistress of the Palace of the Earth Spirits, which was built on top of the fires of Hell to keep the spirits from revolting

Satori has several pets, including the cat that we saw earlier. Her pets manage Hell's fires, though it's unclear as to why they do since it's been abandoned.

Since Satori can read minds she reads the mind of the heroine and uses whatever danmaku they have in their mind, which is the danmaku of whoever their partner is

This one is just misdirecting and moving to the side but it's quite hard. Not usually hard enough for me to die on it, but it usually takes two bombs

You can't get too close to Satori since the danmaku that she fires at you are summoned from the area around her

bombing on this one is pretty good since the danmaku is aimed at you

And another death. I'm not usually this bad at this one, I swear!

I've found with this spell that it becomes easier if you move around a lot, unlike what I do at the start

Moving around gives you several more options on places to dodge to

this is one of Satori's easiest spellcards. I'm kind of ashamed to only have captured it one fifth of the time, though I've captured it ever since I realized that moving around helps

Here is her last spell. I usually try to guide her around the side of the screen at first and then just go wherever I feel like is the least dense, though I usually bomb eventually

You want to try to get underneath her as often as possible

At this point in the run I didn't think that I would actually beat the game since I only had three lives and I've reached here with five before and still lost

bombing on this one is pretty satisfying as she goes into the bomb and since all of the danmaku spawns around her it deals a ton of damage

next we go to the blazing inferno of the former Hell, stage five!

The beginning is just streaming.

It's odd that I've beaten two thirds of the game's stages yet I'm barely half way done

This section is really hard unless you bomb close to the beginning. What usually makes it hard is that there is usually a yin yang that spawns while you're still trying to kill another one but if you bomb you can kill them as they spawn

I've cleared this section while starting with only one power before

You really just have to memorize the locations of these guys and do a very minimal amount of streaming and then you're good for this section

If you don't shoot those spirits and stay in the middle you won't have to dodge anything

...but shooting stuff gives you power so I shoot a little bit and then stop so that I can easily restream it

MEOWWWW~~

When I saw the cat come back here for the first time I hoped that she would come back as the final boss

You have to get into one of these lanes and follow it, though you will have to unfocus occasionally if you don't wanna die

Each wave starts out as being aimed at you so if you get unlucky with it's aiming then you will have to bomb right here, but I got lucky

By the way, for both of the cat's nonspells in this stage you can safe spot them, but since this video was recorded nearly a month ago I didn't know that it was possible at the time

With this non you want to look ahead and figure out what path you want to follow. You should usually start out by moving to the right a little bit

If you survive most of the first wave then one bomb will get you to the spellcard

Follow the cat around to the best of your ability or this spell will last forever

Stop following her now as if you follow her over there you will get yourself in a spot where you won't be able to come out

Dodging these danmaku is really hard and I often just bomb

If you don't want to have to face this spellcard you can time out the previous nonspell but it makes the 'popcorn section' after this last for a really long time

This is the 'popcorn section.' You have to stream the blue danmaku and just dodge the popcorn danmaku. The popcorn danmaku move really slow and the longer this section lasts the more they build up, so that is one reason why you might not wanna skip cat's step (the previous spellcard)

Start on the left and work your way to the right killing these yin yangs as they spawn

You probably will want to memorize where these guys come from so that you can kill them all quickly but I didn't do that

This section isn't too hard anyway as it's just streaming with popcorn, though it's not exactly easy either

Bombing is great since all of the danmaku hit the shield and it kills all of the enemies

This part is practically the same as before. If you don't shoot you don't get shot at. It's simple.

I shoot a little bit though because I need power for fighting Orin

Now it's the same as the beginning. It's just streaming.

MEOWWWW~~

And the cat is actually a loli!!! Who'd have guessed?

So, this nonspell really isn't too hard but I'm taking this safespot anyways since I don't want to risk it this late into the game

You want to make sure that you are right on top of her hand as if you aren't she will spawn a bunch of danmaku that may be hard to dodge

Right before she moves (shortly after she spawns the green wave) you want to move up and right a little bit since she could easily move into you if you don't

So, this wonderful kitty's name is Rin Kaenbyou, though she prefers to go by Orin.

Orin's job is to cart corpses using her wheelbarrow into the blazes of Hell in order to keep it burning

She doesn't like to kill people though and she doesn't like already buried corpses, so she either steals corpses from funerals or finds somebody just as they are dying

This spellcard is way too hard

You want to start on top of Orin to get a bit of damage into her but then you have to move away or you will die

Move over slowly to get back under her killing these spirit fairies in the process

I don't normally need a bomb right at this point

Now I usually just sit underneath Orin trying to do as much damage as possible and kind of freestyling.

There are some routes that you can take for this that make it easy but I don't know how to do any of them

Only two bombs used. That's actually not bad for this spellcard

I will safespot this non as well

Get up close to her and shortly after you hear the noise that indicates that the spirits are about to shoot you will need to suddenly move up or down

Orin is a kasha/nekomata, which means that she has the ability to control the dead as seen in the previous spellcard

Orin is actually the one to cause the geyser. She forced the evil spirits to go above ground to get somebody to come down here and investigate an issue that Orin had found, though I won't spoil that quite yet

This spellcard isn't too hard but it lasts forever

You basically just rotate around the circle at a certain radius from the center and then you'll be fine

*awkward, out of place silence*

I was getting bored and bombing this spellcard is so satisfying and powerful so I decided to just end it quickly

This nonspell has a safespot but it's really hard to actually do so I just dodge the attack normally

The danmaku all move straight so it's pretty easy to just dodge

...but I'm not good at dodging stuff so I died

I don't really know what tips I can give for this one other than to just dodge.

I'm going to take this opportunity to thank you for turning on these subtitles and reading them

They took a surprising amount of time and effort to make, so I'm glad that my hard work wasn't for nothing

Anyway...

Zun should've called this one 'ghost ride the whip'

Orin shoots these spinning rings of spirits. They are aimed but they aim earlier than you may think so I like to stay in one general area until the second wave of ghost wheels spawns and then I move over

This spellcard is quite difficult though. When I think of Orin being hard this usually comes to mind.

Well, this and her spirit spellcards

I'm surprised that I nearly managed to capture this spellcard. I usually fail sooner than this

And now for her final attack, and the spirits are back! (didn't you just love them?)

Start out in the bottom center

Once the fairies start to move towards you move up to where Orin is spawning the danmaku

Now make your way to the left side of the screen

If you're lucky you won't have to bomb

I was unlucky and had to bomb

Once you've reached this point... just bomb spam your way through the rest of the attack.

If you run out of bombs just die and get more.

There's some strategy that people use for this one but I don't really know it and bombing is much easier

Orin sure is one tough kitty

Now we can move on to the final stage: stage six!

This starts off with streaming

This song is pretty good. I feel like it's not appreciated quite as much as it should be

You want to take out as many crows as you can. If you can't take out all of them you want the rest to all be moving in the same direction

The leftover crows' danmaku is very tight. You really just have to be able to see where the gaps are

From here on to the midboss the stage is entirely streaming. I created an easy route that you can follow that makes restreaming easier, but I didn't follow it in this video so I won't go over it

If you are not following a route and you are on one side of the screen take any opportunity that you can get to move to the other side of the stream ofdanmaku.

This slowdown here happened during the recording and not while I was actually playing (as this is a recording of a replay.) It doesn't really effect the gameplay, but it desyncs the music and so my dancing later on is not to the music

I knew that the midboss would show up soon so I didn't worry about restreaming this

MEOWWWW~~

~~But the cat came back the very next day, The cat came back, we thought she was a goner But the cat came back; she just couldn't stay away. Away~~

This spellcard is like a roulette for me. I sometimes manage to do it but if I fail I lose any number of lives and it's pretty random on whether I lost or not

You've just got to move back and forth while unfocused but you have to pause. What you need is the correct rhythm or really good reflexes.

Get the rhythm wrong and you'll die. If you rely on reflexes and they're not quite good enough and you'll die. It's a very strict spellcard.

This is the last time that we'll see Orin in this game and I was originally a tiny bit disappointed that she wasn't the final boss, but the final boss is amazing and Orin popped up more than any other Touhou character in a single game so I'm pretty happy with this

This section is next to impossible with this shot type. After making this video I've started to intentionally make Orin's spellcard in this stage last longer to skip this section

Honestly, just bomb. There's not much else that you can do.

This 'death spirit' (it's like a death fairy but it's a spirit) drops a full level of power so it is a great way to gain power back before the final boss

I believe that this attack is static, though I'm not sure. It's not too hard though. You really just have to dodge it. There's no special trick or anything.

This one is exactly the same as the first one (I think; don't quote me on that though) so you can do it the same way

And with that we've reached the core where we fight one of the coolest bosses in Touhou

I say 'coolest' but she's really the hottest. The hottest by a long run (and I mean hottest temperature-wise, not in terms of looks)

So, Utsuho is special. Veeeerrryyy special. Why is she special? (this nonspell needs no explanation)

She's special because she *ate a sun God.*

I'm not kidding, she ate the sun God Yatagarasu.

Since she ate the Yatagarasu she has the *special* ability of nuclear fusion and can **shoot suns at you**

This attack is similar to Orin's "ghost ride the whip" (aka ghost wheel) in the sense that you wait for her to fire off two homing things before moving over and dodging a bunch of stuff.

While similar in principle they are actually quite different. These suns reach you faily quickly and come out at a staggered pace. Utsuho is not constantly firing the blue danmaku as well so you only have to dodge them at certain times

She ate Yatagarasu because Kanako, the God from the previous game wanted to turn this abandoned Hell into a power source for all of Gensokyo and this would be a good way to do it

Unfortunately her plan kind of failed and now Utsuho is planning on destroying all of Gensokyo instead

I came really close to capturing this spell, just like with ghost wheel

So, this attack has a safe way to do it, but I don't really know how to do it so I just dodge it normally

You want to look at where the danmaku are going and get into the spot that is the most open as you will have to dodge more waves immediately

This attack is really dense so don't worry about trying not to bomb

After her third wave you want to get back into the middle and stream left while dodging the leftover danmaku

Now she repeats it but flipped the other way

That audio sync right there is so good!

This spellcard is just sun spam and smaller danmaku spam.

The suns get smaller as they go towards the bottom of the screen so it's easier to be at the bottom

The regular danmaku spawns in circle shapes that go outward, so keep in mind that they will be going in a variety of directions

If you stay all of the way on the bottom and directly under the center of Utsuho you will be fine

So, Orin sent out the spirits to the upper world to get somebody to come down and help out with Okuu, (Utsuho's nickname) but it wasn't because she was worried about Gensokyo being blown to oblivion.

She sent them out because she was worried about Okuu and wanted to restore Okuu to her original self. Orin's such a good friend.

If you get into the right spot you can actually graze the suns (never thought that I'd be saying that) and not have to worry about dodging them.

As you can see, it makes this spellcard much easier

In fact, it eliminates almost all of the challenge from it

This non is like her second non, just with less but faster danmaku

Once again, get into the lanes

Once she comes to the center you want to stream right or you will probably die once she starts going back and forth again

The yellow bubbles make it hard to see the other danmaku so if you're on the most right side of the screen you'll probably get killed (since it's the most dense)

Here I streamed to the right but it would be better to stream to the left

Once again I streamed the wrong way

And again. Maybe if you are kind of under where Okuu was when she was stopped you'll be fine, but I don't know if that's the case

That lasted for a while

At about this point I glanced at my lives and had no doubt that I would 1cc. I may have become a little too cocky though, as these next two spells are pretty difficult...

So, you want to get into the center or you'll die by the giant suns growing in size.

You want to try to stay under Okuu as much as possible as this spell will last forever if you don't

So, these danmaku come out in rings but they are rotating making it difficult and you have to manage them coming from two directions...

You really just have to try to dodge or bomb

Right here my confidence fell a little bit.

Luckily each time you die it takes a while before the danmaku reaches you again

Alright, now for the final spellcard, "Subterranean Sun!"

You start to get pulled in by gravity towards Okuu.

You want to move downward, over to the left and repeat that several times until eventually going to the right a couple of times

Now that these are here you need to move around a lot more. It would actually be better to get used to moving around during the first phase, but whatevs

You want to look ahead for where the gaps are and be ready to move there when the danmaku reaches you

I was hoping to capture this spell, though I didn't really expect to

At this point my confidence was falling quite a bit and I was starting to try a little harder

...and it gets faster, because we needed that

Another bomb. How badly can you fail a spell?

So, as this great game comes to a close I just want to once again thank everybody for watching

It was fun and I enjoyed almost every second of it

And it gets even faster! Apparently we weren't going fast enough!

I guess that speed kind of goes with two of her nonspells

and another bomb!

When I got hit here I was really worried that I would get hit two more times and just lose the whole run

...and that's Lunatic SA! Finishing with a bomb!

*cue abrupt ending*

For more infomation >> Touhou 11 Subterranean Animism Reimu B Lunatic 1cc (with Text Commentary) - Duration: 28:18.

-------------------------------------------

Peugeot 3008 2.0 HDiF B.Lease Ex. - Duration: 0:57.

For more infomation >> Peugeot 3008 2.0 HDiF B.Lease Ex. - Duration: 0:57.

-------------------------------------------

This Remedy Provides More Energy Than Any Vitamin, Prevents Cancer, Controls Diabetes ! - Duration: 2:03.

OUR WEBSITE : http://justhealthrelated.com/

THIS REMEDY PROVIDES MORE ENERGY THAN ANY VITAMIN, PREVENTS CANCER, CONTROLS DIABETES

AS WELL AS CONSTIPATION!

Sugar cane juice is a pretty unusual drink which is popular in India and mostly consumed

in the hot summer days.

For many people, this juice reignites childhood memories when they sucked it directly from

a sugar cane.

Besides being a sweet summer drink, cane juice is rich in numerous essential nutrients and

has great health benefits as well.

Sugar cane juice will hydrate your body and boost your energy levels thanks to the rich

nutritional content.

The juice contains chromium, calcium, copper, cobalt, manganese, magnesium potassium, phosphorus,

zinc, iron, vitamins A, B and C as well as antioxidants, phytonutrients and fiber.

Here are the main health benefits of cane juice:

Heart health

Sugar cane juice can prevent heart disease and keep the heart healthy by lowering the

triglyceride and cholesterol levels.

Helps you lose weight

The high soluble fiber content of the juice will improve your digestion and eliminate

the fat deposits on your body.

Improves digestion

Thanks to the high potassium content, cane juice will regulate your digestion and prevent

numerous digestive problems such as constipation.

Prevents cancer

The high content of iron, potassium, calcium, magnesium and manganese make the cane juice

alkaline in natural, so it can prevent the spread of cancer.

It is especially effective against prostate and breast cancer.

Great for diabetics

Although sweet, sugar cane juice contains natural sugars with a low glycemic index which

makes it ideal for diabetics.

However, make sure to consult with a doctor before you start consuming it.

Skin health

The alpha hydroxy acids in the juice can fight the aging process, keep your skin hydrated

and prevent infections and acne breakouts.

The juice will also reduce the dark stains on your skin.

As you can see, sugar cane juice is highly beneficial for your health, which is why you

should start drinking it today!

Don't Forget To Follow Us On Other Social Media :

INSTAGRAM: http://bit.ly/2m7bnd1 FACEBOOK: http://bit.ly/2kYKuD0

TWITTER: http://bit.ly/2l74mVA PINTEREST: http://bit.ly/2lEUYvn

Subscribe our channel for more!

For more infomation >> This Remedy Provides More Energy Than Any Vitamin, Prevents Cancer, Controls Diabetes ! - Duration: 2:03.

-------------------------------------------

Autores de "Novo Mundo" mudam história e desistem de matar personagem - Duration: 1:32.

For more infomation >> Autores de "Novo Mundo" mudam história e desistem de matar personagem - Duration: 1:32.

-------------------------------------------

For more infomation >> Autores de "Novo Mundo" mudam história e desistem de matar personagem - Duration: 1:32.

-------------------------------------------

Mon 2nd voyage au Japon - Partie 1 - Duration: 11:49.

I'm ready now for boarding

Heading next to Hong-Kong for a 2 hours stop

And then I finally arrive to Toyo

I'm finally on the plane

We're about to take off

And I have a lot of room beside me and in the aisle

I'm good, I can stretch my legs

I will try to sleep a little

The jet-lag is going to be hard

So, it's 1am in France and 7am in Hong Kong

My next flight is in 2 hours and 20 minutes

I'm going through the customs

And then, finally going to Japan

I'm in Hong Kong and I'm waiting for my plane

And as you can see, it's very calm around here at this time of the day

It's very very calm compared to Paris

The plane is taking off

I arrive in Tokyo in 3 hours and a half

And then my one month trip begins !!! ^_^

2:20pm, I just landed in Narita

I'm going through the customs

Then I'm taking my luggage

I'm so exhausted !!

A lot of people !!!

A little tip for you if you want to go straight for the Senso-ji temple

Take the little streets on the right side

There are less people there

It's easier to move

It's 7 PM, and the street is much more calm

And it's much better !

Once again, I get a regular fortune

I'm fine with that !

I'm spending the afternoon in Kichijoji

I pronounced it well, right ?

For more infomation >> Mon 2nd voyage au Japon - Partie 1 - Duration: 11:49.

-------------------------------------------

For more infomation >> Mon 2nd voyage au Japon - Partie 1 - Duration: 11:49.

-------------------------------------------

Kia Picanto 1.0 LXE M-bition - Duration: 1:00.

For more infomation >> Kia Picanto 1.0 LXE M-bition - Duration: 1:00.

-------------------------------------------

Iran army shown their power to Pakistan - Duration: 1:31.

Iran's Islamic Revolutionary Guard Corps (IRGC) forces killed a large score of Sunni

Terrorists in the southeastern provinces of Sistan and Baluchistan, Thursday, the Tasnim

News Agency reported.

According to the statement released by the Iran-based news agency, the IRGC attacked

a group of Sunni Pakistani Terrorists in the south-eastern part of the country bordering

with Pakistan, killing a number of militants, while also confiscating a large amount of

explosives and ammunitions.

The IRGC's Quds Base, operating in Iran's southeastern regions, told the Tasnim Agency

that clashes between their forces and the terrorists broke-out inside the Qasr Al-Qand

County during the afternoon hours on Thursday.

"The security forces have destroyed an explosive-laden device with 600 kilograms of explosives, and

have confiscated five bombs improvised for suicide attacks, more than 700 kg of explosive

materials, tens of thousands of cartridges, and a number of weapons," a statement from

the Iranian Ministry of Defense read.

Relations between Iran and Pakistan have remained tensed ever since Islamic Terrorists from

Pakistan killed nearly a dozen Iranian Army soldiers.

For more infomation >> Iran army shown their power to Pakistan - Duration: 1:31.

-------------------------------------------

OnePlus 6 With Edge | Specifications | Concept | Rumors | YTX ROMs Future Phones - Duration: 1:31.

Welcome to OnePlus 6 World of YTX ROMs

Please Do Like , Share and Also Comment

Subcribe YTX for More Videos

This Concept is made by TechConfigurations

OnePlus 6 will be release in the last of 2017

or it can be release in 2018

it will comes with Android 8

OnePlus 6 will also Waterproof

so i hope yoi are enjoying this video but you kbow these are all aboit Rumors of oneplus 6

For more infomation >> OnePlus 6 With Edge | Specifications | Concept | Rumors | YTX ROMs Future Phones - Duration: 1:31.

-------------------------------------------

CHINESE TYPE 52D VS USA ARLEIGH BURKE CLASS : WHO WINS? - Duration: 8:10.

The Type 052D destroyer is a class of guided missile

destroyers being deployed by the Chinese People's Liberation Army Navy.

China plans to build around 18 of these and 9 have completed.

The Arleigh Burke class of guided missile destroyers is the United States Navy's multifunction

destroyed capable of performing wide range of missions.

U.S plans to build around 76 of these and 66 have completed.

In any future conflict, these ships will play a major part in deciding the battle at the seas.

In this video Defense Updates, compares Type 052D & Arleigh Burke class based on 5 important

parameters, and draws an unbiased conclusion.

Lets get started.

TYPE-52D uses essentially the same hull as its predecessor, the Type-52C.

Its hull is slightly smaller at 154 m, but it displaces around 7500 tons when fully loaded.

It has a speed of around 30 kn (55 km/h) and range of 3,800 nmi approx.

The designers of Arleigh Burke incorporated lessons learned from the Ticonderoga-class

guided-missile cruisers.

It has a length of 155 m but displaces around 9800 tons, making it significantly bigger

than the Type 52D.

Arleigh Burke has a speed of around 31 kn (56 km/h) and range of 4,400 nmi (8,100 km).

The larger size enables the Arleigh Burke class have more range and endurance.

It also provides better headroom for future upgrades.

So, in this category Arleigh Burke class has slight advantage.

The ARLEIGH BURKE class of guided missile destroyers is the United States Navy's first

class of destroyer built around the Aegis Combat System and the SPY-1D multifunction array radar.

The AN/SPY-1D is deployed on the first 40 destroyers & AN/SPY-1D(V) is deployed on the

subsequent destroyers starting with DDG-91 in 2005.

Each of these radar system has 4 radar antenna faces and is electronically controlled.

These radars have a range of around 310 km against decent sized areal targets and 20

km against sea skimming missiles.

The primary radar, the Type-348, is similar in arrangement to the SPY-1 radars.

It is a dual band AESA, which has 4 square panels, mounted on 4 sides of the superstructure.

This radar is said to have a range of 250 km against large areal targets.

Its performance against sea skimming missile is not correctly known, but is thought to

be around 10 km.

Though Chinese radar is a very strong performer, AN/SPY-1D build by U.S is widely considered

to be the best radar system along with Israeli made MFSTAR.

Also, AN/SPY-1D is very tightly integrated with Aegis Combat System that enables better

information processing.

Hence, slight advantage goes to Arleigh Burke class.

Type-52D has 64 VLS (Vertical Launch System).

The Type-52D can carry 48 Surface to Air missiles on a mission.

The primary one is the HQ-9B, which has long-range area defense capability.

It has a slant range of 200 to 300 km.

The secondary air defense is provided by the HQ-16 SAM, which has a range of 50 km

The last ditch anti-missile capacity is provided by a Type 730 Close in Weapons system.

Arleigh Burke class has 96 cell Mk 41 VLS (tubes) of which 60 can be dedicated to Air Defense.

RIM-161 Standard missile 3 can be deployed in them for AEGIS ballistic missile defense.

It has range of 2,500 km against fast incoming ballistic missile.

RIM-66 Standard MR is present for Anti aircraft role.

These have range of about 170 km.

20 mm Phalanx Close in Weapons system (CIWS) is present

Both vessels also deploy multiple guns for short-range engagement.

In traditional air defense against aircrafts and drones, both are more or less equally

competent, Arleigh Burke having more missiles but Type-52D having missile with better range.

Arleigh Burke class is uniquely placed, having the ability to take out ballistic missiles,

giving it a distinct advantage.

Of the 64 VLS, if 48 are equipped for Air defense, 16 can be used for Anti Ship YJ-12 missile.

The range of the missile is said to vary from 220 km to around 350 km depending on flight profile.

The missile reaches supersonic speeds of more than 2 Mach during the final dive towards its target.

Like Type -52D, the Arleigh Burke can be configured as per mission, but because it has more VLS,

it can carry more missiles, 36 of the 96 VLS can be allocated for Anti Ship Warfare.

The main Anti ship missile of the Arleigh Burke class is the HARPOON 2 ER.

HARPOON 2 ER has improved turbojet engine with electronic fuel controls giving it much

greater range, when compared to its predecessor.

It has a capability to reach targets at a maximum distance of 124 KM and has subsonic

speed of 0.7 Mach.

Clearly, the Type -52D's has a distinct advantage in quality, but Arleigh Burke carries more missiles.

In case of a conflict, the Type -52D has an advantage, as it is more likely to land the knockout punch.

Type -52D uses H/SJD-9 hull mounted sonar as well as H/SJG-206 towed array sonar

These have similar capability to those used in Arleigh Burke class.

Type -52D's main ASW weapon is 2 triple mountings for a total of 6 lightweight torpedo tubes.

lightweight torpedoes like Mark 44, Mark 46, and Mark 50.

These have a range of around 15 km

The Arleigh Burke class uses AN/SQS-53C Sonar Array & AN/SQR-19 Tactical Towed Array Sonar.

Arleigh Burke class main Anti Submarine Warfare (ASW) weapon is 2 triple torpedo tubes

for lightweight torpedoes like Mark 44, Mark 46, and Mark 50. These have a range of around 15 to 18 km.

These have a range of around 15 km.

Arleigh Burke class has two hangars for ASW helicopters like Seahawk LAMPS III.

Overall, the ASW reach of Arleigh Burke class is better due to the ability of deploying

2 helicopters instead of 1 in Type -52D.

Arleigh Burke class performed better overall.

But it doesn't necessarily mean that it will win against the Type -52D's every time.

Victory in a battle depends on other factors too, like the training of the crew in maneuvering,

damage control and the tactics employed by the captain.

It must be noted that currently U.S has 66 of these, against 9 of China.

Its a huge numeric advantage, as for every 1 Type -52D, there is 7 Arleigh Burke class.

For more infomation >> CHINESE TYPE 52D VS USA ARLEIGH BURKE CLASS : WHO WINS? - Duration: 8:10.

-------------------------------------------

Touhou 11 Subterranean Animism Reimu B Lunatic 1cc (with Text Commentary) - Duration: 28:18.

RIP annotations

Anyway, this is my first lunatic 1cc out of any Touhou game

For some reason I find it to be the easiest Touhou game on lunatic

I'll be talking a lot during the whole thing, so if you just want to see gameplay then you should turn these off

Also, please tell me if these subtitles work as commentary or if I should invest a bit more time into editing text onto the actual video

These rocks are very innovative

So, here I am getting really close to those fairies to get a bunch of graze, since there's not much else to do in the beginning of this stage

This part can be annoying sometimes. The fairies come down from certain spots above the screen but they move towards you so the spot that they actually come from changes depending on where you are.

Here's the first midboss of the game, Kisume. She has no dialogue and no backstory or anything, so there's not much to say about her

If you defeat her fast enough a couple of extra red fairies will spawn so you want to defeat her as fast as possible

Defeating her fast enough is hard with as weak a shot as Reimu B, but it's possible.

looks like there's a hole in her bucket

Here I've got to be under her pretty much the whole time in order to get that extra power

I destroy this one rock here since if I don't it usually gets destroyed late anyway, but when it's destroyed later the danmaku get in the way of dodging the other stuff

So, here you want to position yourself on the left side of the screen so that you can kill the big fairy right when it spawns

Now do the same but with the left side

Now just go all the way to the left to get rid of every fairy and then quickly go all the way to the right

Just slowly move left now

I've gotten walled here several times, so watch out

Here we've got Yamame. She's a spider and that's pretty much everything to say about her.

If she moves downward during this first nonspell you won't be able to stream it like normal. Luckily, I got good RNG and she didn't move down.

In this spellcard it's mainly just dodging, but there's one important thing to remember. The purple wave rotates in clockwise and the green one counter-clockwise, so don't get too close to the left side of the purple 'strands' and don't get too close to the right side of the green ones

In this nonspell she moves towards whichever side you're on of her, so you want to manipulate her movement so that you can move along with the paths in the danmaku and still deal damage

Yamame isn't just a spider. She has the ability to manipulate diseases, but she doesn't like to use the ability, so that's why she's basically just a spider

10/68 capture history, you can tell that this one is tough.

This first wave here is easy, but...

next you have to dodge a super fast wave that has some RNG in it.

I usually end up bombing about now, but I got lucky and didn't have to

On to the second stage!

~~This song is so catchy~~

you want to be sure to kill these fairies as fast as possible since their danmaku are aimed and really fast, so unless you're already moving you won''t be able to dodge it

For this part it's pretty much just reactive streaming

You want to memorize where these yin yangs come from and attack them as soon as they spawn since if you let them stay alive for too long they make way too many danmaku on the screen

They do change where they come from depending on where you are in the same way as those fairies right before Kisume in the last stage, so you can't memorize it entirely

These guys aren't too hard, but you should try to kill them as fast as possible anyway

Here's Parsee. Her midboss is easy to beat if you try to move as little as possible.

And this song is even more catchy than before

Here you want to start below Parsee and reactively move up. I do some fancier stuff since I've done this so many times but all that you have to do is move up

Once you've gotten as high as Parsee just move over, though don't do it to o fast or you'll get trapped

Now do the same as at the beginning and Parsee should die (well, not literally, but her meter thingy will run out and she'll leave)

~~this song is still way too catchy!!! ~~ <3

uh, just stream everything here. It's pretty easy

Get to the right side of the screen or these yin yang orbs won't die. Then just stream to the left

Now get to the right and stream left

Now get to the right and stream to the left. You should probably stream slower than I did, but you'll probably be fine

I'm jealous of Parsee's theme

This nonspell is stupid. You just have to dodge the danmaku groups, but it's super tight and the second wave is semi-fast RNG

So, Parsee is the embodiment of jealousy. She is jealous of people even if they are in a worse situation than her. She can also make other people feel jealous

With this spellcard you want to follow underneath her the whole time to kill it as fast as possible

Once you reach here you want to to carefully look to find the widest gap in the gray danmaku. Go to it and wait until the red ones vanish before going through

And now do the same (unless there is already a gap like in the video)

This one is easy. Look at the trajectory of all of the waves, draw a line in your head, and then find the widest space inbetween those lines then just stay still while looking at the next wave

Parsee used to be the bridgekeeper of the bridge between the overworld and the underworld, but she got jealous of the people crossing the bridge leading her to gain her powers

Despite this being easy I still end up bombing XD

STOP SHOOTING INSTANTLY

So, in this spellcard she has a clone. If you shoot her clone the clone will spam out a bunch of danmaku, so don't shoot the clone. The clone and the real one swap spots every now and then, but it's all streaming so if you time it right you can defeat this spell pretty fast

I don't have the timing down though, so this spellcard takes a while for me

Also, since Reimu B has homing danmaku the Parsee clone will get shot if you're on the same half of the screen as her and you're shooting, so it's harder with her than with other characters

Not as hard as with Marisa A though

Parsee is the bridgekeeper of the bridge, but as this stage's theme indicates that people no longer cross the bridge, so she's stuck at this bridge that nobody even uses. It's kind of sad actually

Her being stuck at the bridge might be why she's so jealous of travelers, but that's just my own speculation

This spellcard is streaming while dodging randomized danmaku. I would recommend starting underneath her (unlike what I did) since it seems to give you the best RNG with the danmaku

And of course you need to restream as well

Oh, and be sure to die. That step is really important or you'll... die...

This one really isn't too hard but I messed up for some reason

On to stage three!

This beginning part is just streaming. Start left to the middle by a bit and stream to the right so that you can get as much power as possible from these enemies

What does Zun follow up a streaming section with? More streaming.

You want to try to make your streaming end in the middle so that you can kill the first yin yang enemy quickly

Then move to the left some more to kill these yin yang enemies quickly

Get under these blue yin yangs as they spawn

Then get underneath these blue yin yangs

In this part some of the lasers are static but some other lasers are random, so you have to do some reading, though it's pretty easy

And here's Yuugi.

This first non is static. You can easily memorize a path

This one is easy. Try to stay directly under and stream slowly to the side

There will be a couple of stray danmaku that come off of the side but not many

Get onto the spot where if the danmaku were to have spawned they would have made a loop

For some reason this is the easiest spot to dodge the spellcard at

Next you just have to dodge

...Or you can bomb. (I would actually recommend the latter.)

You know what? Just bomb it twice!

Yuugi stays for the rest of the stage but attacking her does nothing

Get to the right side to kill the fairies as they come on

Then stream reactively to the left

Usually what you want to do here is kill these yin yangs and then go to the other side to kill the others, but I couldn't find a good opportunity to move out of this corner

If that happens a bomb is probably your best option

So, with this part I usually do reactive streaming across the screen, but you can also stay to one side and kill the yin yangs on your side as they spawn and you'll only have to dodge half of the lasers

This is the hardest part of the whole stage

This non isn't too hard. You want to try and destroy as many yin yangs as you can at the start and then move horizontally through the gaps with occasional macro dodging

Yuugi is an 'explainable phenomena.' She has super-human strength and she may even be the strongest youkai out of them all

She was one of the 'big four of the mountain' along with Suika, who is Reimu's partner with this shot type

Back when Gensokyo was separated from the outside world Yuugi moved to the underground with several other Oni (and youkai too) because they didn't want to have to obey the rules that were set in place

I dunno what Zun was thinking when he made this spellcard. Did he think that people would actually destroy the partial rings?

Oh wait, I know exactly what Zun was thinking. He wasn't thinking, since he was drunk

So, just stay under Yuugi and move a little behind her (if you move with her you'll run into the danmaku that are to the left.) If you destroy one of those rings you will make this spellcard more than 10 times harder, so be sure to not destroy them

This attack is completely static, so just memorize a way through it or follow what I do

Actually, don't follow what I do because dying is not something that you usually want to do

So, this is a good opportunity to talk about the plot of this game, and since at this point I'm basically copying Cartroner's "Touhou commentary" series I have to talk about the plot sometime

There was a hot spring that suddenly appeared in Gensokyo and it was releasing a bunch of evil spirits. People got worried about this so Reimu (or Marisa if you play as her) decides to investigate

After beating Yamame and Parsee the heroine runs into Yuugi who says that she will tell the heroine where the Palace of the Earth Spirits is if we battle her, as it's been a while since she's had a good battle

Bombing right when an attack ends is such a waste. Sure, I would have died if I hadn't, but it doesn't help out in the next attack so it's better to just not get hit at the end of an attack (because you can totally decide whether or not you will get hit)

I really like this spellcard. It taught me how to dodge while being unfocused

That being said though, this spell is bloody difficult

I'm kind of surprised that I managed to capture it six times since I bomb so often on it

It's basically just a bunch of fast bubbles coming from weird angles, so you really just have to git gud

(if you don't know already the way to git gud at Touhou is to bomb)

With this attack you do not want to do what I do here

That is, unless you want to die

Do what I do here. Move to the right side of the screen (but not all of the way,) stream to the left, then to the right, and then take the path that I take

This spellcard is cool

Right after the second wave of danmaku has spawned find a spot where you can move into it

If you don't then you'll die to the third wave

Back out of there right when the third wave is leaving

Now dodge through the gaps in these waves, which can be quite difficult. I couldn't find a gap so I just bombed

This part is pretty much the same as the beginning, but it has a few differences

The red danmaku form a path that is quite easy to follow

The purple danmaku just move straight outward and they're not very dense so they're easy to dodge

It repeats now, though you should be able to defeat this spell before you have to dodge too much more

Now is where the game really begins. Next up: stage four

MEOWWWW~~

Start under either one of the columns of yin yangs to defeat them as fast as possible and then get to the other side to defeat the other column

The cat's health does not matter in this as she goes away before you can get anywhere close to beating her, so don't worry about shooting her

Start in the very middle and then move out of the way of the danmaku as soon as they reach you. The danmaku are aimed and you can stream this attack at the very start

Around now you want to go back to the left and proceed to move back and forth. The streaming has set up the aim of the spirits so that you can do this

These fairies' attacks are aimed at you. Move a little bit to the left or right to avoid them. If you move too far it will be much more difficult

You want to stay as close to the center as possible or you will have to worry about the danmaku that the blue fairies shoot down

Also, don't hug the bottom of the screen. The big fairies' danmaku patterns leave behind a few lingering danmaku and if they were aimed at you when you were on the bottom of the screen it will make a later section have danmaku that will be hard to dodge

Stay in the bottom center but move right with the yin yangs as they pass above you

Now you need to get into the bottom center. If you were on the very bottom during the big fairy section then these amulets here will get in the way

Now do the same as with the first wave of laser-shooting yin yangs, though I messed up and had to dodge the lasers (MEOWWW~~)

Get under these yin yangs and then move over to the other column.

Get into one of the lanes of danmaku and then you just need to read a path through it.

I like to get up close here and bomb as it is right where a ton of danmaku spawn and cause the attack to end quite quickly

This section is EZ streaming

You want to start this section on the left side of the screen where you can easily kill this fairy. Once you're done with that move quickly over to kill the other one and then move back to the left to get in the lane that was right next to where you were when they fired the danmaku

When the normal sized fairies come in you want to be close to one side of the screen and then you want to reactively stream to the other side

This section is one of the hardest sections out of any stage in the game so don't feel bad about bombing

Another bomb, but this time it will get lasers in it, and lasers running into Reimu B's bomb is so satisfyingly powerful

This laser section is the same as the one before the cat's second attack so follow the same steps

Remember to not move too much when this danmaku comes out or you'll probably die

As you see here, I moved too much and so I needed to bomb

This death fairy is quite easy. You can dodge quite a bit of it's danmaku by just staying in the very bottom middle (I moved up a little just to be cautious)

Now move out of the center and follow the path that I take

This attack is static and not really all that hard, so just follow what I do

So, this is Satori. She a type of youkai called Satori. Zun was being really creative with the naming of her.

Satori youkai have the ability of reading minds with their third eye.

This spellcard is kind of odd to fight

The lasers will stop at your position, but if you move then the stopped ones will move and stop further past you by quite a bit

I just bomb on top of her because the wave of danmaku that she fires out is hard to dodge and messes up the lasers making them also hard to dodge

I think that I would've been safe here, but better safe than sorry

This nonspell is similar to her first one. It's a bit different, but it's still static so follow the path that I take

Satori is the mistress of the Palace of the Earth Spirits, which was built on top of the fires of Hell to keep the spirits from revolting

Satori has several pets, including the cat that we saw earlier. Her pets manage Hell's fires, though it's unclear as to why they do since it's been abandoned.

Since Satori can read minds she reads the mind of the heroine and uses whatever danmaku they have in their mind, which is the danmaku of whoever their partner is

This one is just misdirecting and moving to the side but it's quite hard. Not usually hard enough for me to die on it, but it usually takes two bombs

You can't get too close to Satori since the danmaku that she fires at you are summoned from the area around her

bombing on this one is pretty good since the danmaku is aimed at you

And another death. I'm not usually this bad at this one, I swear!

I've found with this spell that it becomes easier if you move around a lot, unlike what I do at the start

Moving around gives you several more options on places to dodge to

this is one of Satori's easiest spellcards. I'm kind of ashamed to only have captured it one fifth of the time, though I've captured it ever since I realized that moving around helps

Here is her last spell. I usually try to guide her around the side of the screen at first and then just go wherever I feel like is the least dense, though I usually bomb eventually

You want to try to get underneath her as often as possible

At this point in the run I didn't think that I would actually beat the game since I only had three lives and I've reached here with five before and still lost

bombing on this one is pretty satisfying as she goes into the bomb and since all of the danmaku spawns around her it deals a ton of damage

next we go to the blazing inferno of the former Hell, stage five!

The beginning is just streaming.

It's odd that I've beaten two thirds of the game's stages yet I'm barely half way done

This section is really hard unless you bomb close to the beginning. What usually makes it hard is that there is usually a yin yang that spawns while you're still trying to kill another one but if you bomb you can kill them as they spawn

I've cleared this section while starting with only one power before

You really just have to memorize the locations of these guys and do a very minimal amount of streaming and then you're good for this section

If you don't shoot those spirits and stay in the middle you won't have to dodge anything

...but shooting stuff gives you power so I shoot a little bit and then stop so that I can easily restream it

MEOWWWW~~

When I saw the cat come back here for the first time I hoped that she would come back as the final boss

You have to get into one of these lanes and follow it, though you will have to unfocus occasionally if you don't wanna die

Each wave starts out as being aimed at you so if you get unlucky with it's aiming then you will have to bomb right here, but I got lucky

By the way, for both of the cat's nonspells in this stage you can safe spot them, but since this video was recorded nearly a month ago I didn't know that it was possible at the time

With this non you want to look ahead and figure out what path you want to follow. You should usually start out by moving to the right a little bit

If you survive most of the first wave then one bomb will get you to the spellcard

Follow the cat around to the best of your ability or this spell will last forever

Stop following her now as if you follow her over there you will get yourself in a spot where you won't be able to come out

Dodging these danmaku is really hard and I often just bomb

If you don't want to have to face this spellcard you can time out the previous nonspell but it makes the 'popcorn section' after this last for a really long time

This is the 'popcorn section.' You have to stream the blue danmaku and just dodge the popcorn danmaku. The popcorn danmaku move really slow and the longer this section lasts the more they build up, so that is one reason why you might not wanna skip cat's step (the previous spellcard)

Start on the left and work your way to the right killing these yin yangs as they spawn

You probably will want to memorize where these guys come from so that you can kill them all quickly but I didn't do that

This section isn't too hard anyway as it's just streaming with popcorn, though it's not exactly easy either

Bombing is great since all of the danmaku hit the shield and it kills all of the enemies

This part is practically the same as before. If you don't shoot you don't get shot at. It's simple.

I shoot a little bit though because I need power for fighting Orin

Now it's the same as the beginning. It's just streaming.

MEOWWWW~~

And the cat is actually a loli!!! Who'd have guessed?

So, this nonspell really isn't too hard but I'm taking this safespot anyways since I don't want to risk it this late into the game

You want to make sure that you are right on top of her hand as if you aren't she will spawn a bunch of danmaku that may be hard to dodge

Right before she moves (shortly after she spawns the green wave) you want to move up and right a little bit since she could easily move into you if you don't

So, this wonderful kitty's name is Rin Kaenbyou, though she prefers to go by Orin.

Orin's job is to cart corpses using her wheelbarrow into the blazes of Hell in order to keep it burning

She doesn't like to kill people though and she doesn't like already buried corpses, so she either steals corpses from funerals or finds somebody just as they are dying

This spellcard is way too hard

You want to start on top of Orin to get a bit of damage into her but then you have to move away or you will die

Move over slowly to get back under her killing these spirit fairies in the process

I don't normally need a bomb right at this point

Now I usually just sit underneath Orin trying to do as much damage as possible and kind of freestyling.

There are some routes that you can take for this that make it easy but I don't know how to do any of them

Only two bombs used. That's actually not bad for this spellcard

I will safespot this non as well

Get up close to her and shortly after you hear the noise that indicates that the spirits are about to shoot you will need to suddenly move up or down

Orin is a kasha/nekomata, which means that she has the ability to control the dead as seen in the previous spellcard

Orin is actually the one to cause the geyser. She forced the evil spirits to go above ground to get somebody to come down here and investigate an issue that Orin had found, though I won't spoil that quite yet

This spellcard isn't too hard but it lasts forever

You basically just rotate around the circle at a certain radius from the center and then you'll be fine

*awkward, out of place silence*

I was getting bored and bombing this spellcard is so satisfying and powerful so I decided to just end it quickly

This nonspell has a safespot but it's really hard to actually do so I just dodge the attack normally

The danmaku all move straight so it's pretty easy to just dodge

...but I'm not good at dodging stuff so I died

I don't really know what tips I can give for this one other than to just dodge.

I'm going to take this opportunity to thank you for turning on these subtitles and reading them

They took a surprising amount of time and effort to make, so I'm glad that my hard work wasn't for nothing

Anyway...

Zun should've called this one 'ghost ride the whip'

Orin shoots these spinning rings of spirits. They are aimed but they aim earlier than you may think so I like to stay in one general area until the second wave of ghost wheels spawns and then I move over

This spellcard is quite difficult though. When I think of Orin being hard this usually comes to mind.

Well, this and her spirit spellcards

I'm surprised that I nearly managed to capture this spellcard. I usually fail sooner than this

And now for her final attack, and the spirits are back! (didn't you just love them?)

Start out in the bottom center

Once the fairies start to move towards you move up to where Orin is spawning the danmaku

Now make your way to the left side of the screen

If you're lucky you won't have to bomb

I was unlucky and had to bomb

Once you've reached this point... just bomb spam your way through the rest of the attack.

If you run out of bombs just die and get more.

There's some strategy that people use for this one but I don't really know it and bombing is much easier

Orin sure is one tough kitty

Now we can move on to the final stage: stage six!

This starts off with streaming

This song is pretty good. I feel like it's not appreciated quite as much as it should be

You want to take out as many crows as you can. If you can't take out all of them you want the rest to all be moving in the same direction

The leftover crows' danmaku is very tight. You really just have to be able to see where the gaps are

From here on to the midboss the stage is entirely streaming. I created an easy route that you can follow that makes restreaming easier, but I didn't follow it in this video so I won't go over it

If you are not following a route and you are on one side of the screen take any opportunity that you can get to move to the other side of the stream ofdanmaku.

This slowdown here happened during the recording and not while I was actually playing (as this is a recording of a replay.) It doesn't really effect the gameplay, but it desyncs the music and so my dancing later on is not to the music

I knew that the midboss would show up soon so I didn't worry about restreaming this

MEOWWWW~~

~~But the cat came back the very next day, The cat came back, we thought she was a goner But the cat came back; she just couldn't stay away. Away~~

This spellcard is like a roulette for me. I sometimes manage to do it but if I fail I lose any number of lives and it's pretty random on whether I lost or not

You've just got to move back and forth while unfocused but you have to pause. What you need is the correct rhythm or really good reflexes.

Get the rhythm wrong and you'll die. If you rely on reflexes and they're not quite good enough and you'll die. It's a very strict spellcard.

This is the last time that we'll see Orin in this game and I was originally a tiny bit disappointed that she wasn't the final boss, but the final boss is amazing and Orin popped up more than any other Touhou character in a single game so I'm pretty happy with this

This section is next to impossible with this shot type. After making this video I've started to intentionally make Orin's spellcard in this stage last longer to skip this section

Honestly, just bomb. There's not much else that you can do.

This 'death spirit' (it's like a death fairy but it's a spirit) drops a full level of power so it is a great way to gain power back before the final boss

I believe that this attack is static, though I'm not sure. It's not too hard though. You really just have to dodge it. There's no special trick or anything.

This one is exactly the same as the first one (I think; don't quote me on that though) so you can do it the same way

And with that we've reached the core where we fight one of the coolest bosses in Touhou

I say 'coolest' but she's really the hottest. The hottest by a long run (and I mean hottest temperature-wise, not in terms of looks)

So, Utsuho is special. Veeeerrryyy special. Why is she special? (this nonspell needs no explanation)

She's special because she *ate a sun God.*

I'm not kidding, she ate the sun God Yatagarasu.

Since she ate the Yatagarasu she has the *special* ability of nuclear fusion and can **shoot suns at you**

This attack is similar to Orin's "ghost ride the whip" (aka ghost wheel) in the sense that you wait for her to fire off two homing things before moving over and dodging a bunch of stuff.

While similar in principle they are actually quite different. These suns reach you faily quickly and come out at a staggered pace. Utsuho is not constantly firing the blue danmaku as well so you only have to dodge them at certain times

She ate Yatagarasu because Kanako, the God from the previous game wanted to turn this abandoned Hell into a power source for all of Gensokyo and this would be a good way to do it

Unfortunately her plan kind of failed and now Utsuho is planning on destroying all of Gensokyo instead

I came really close to capturing this spell, just like with ghost wheel

So, this attack has a safe way to do it, but I don't really know how to do it so I just dodge it normally

You want to look at where the danmaku are going and get into the spot that is the most open as you will have to dodge more waves immediately

This attack is really dense so don't worry about trying not to bomb

After her third wave you want to get back into the middle and stream left while dodging the leftover danmaku

Now she repeats it but flipped the other way

That audio sync right there is so good!

This spellcard is just sun spam and smaller danmaku spam.

The suns get smaller as they go towards the bottom of the screen so it's easier to be at the bottom

The regular danmaku spawns in circle shapes that go outward, so keep in mind that they will be going in a variety of directions

If you stay all of the way on the bottom and directly under the center of Utsuho you will be fine

So, Orin sent out the spirits to the upper world to get somebody to come down and help out with Okuu, (Utsuho's nickname) but it wasn't because she was worried about Gensokyo being blown to oblivion.

She sent them out because she was worried about Okuu and wanted to restore Okuu to her original self. Orin's such a good friend.

If you get into the right spot you can actually graze the suns (never thought that I'd be saying that) and not have to worry about dodging them.

As you can see, it makes this spellcard much easier

In fact, it eliminates almost all of the challenge from it

This non is like her second non, just with less but faster danmaku

Once again, get into the lanes

Once she comes to the center you want to stream right or you will probably die once she starts going back and forth again

The yellow bubbles make it hard to see the other danmaku so if you're on the most right side of the screen you'll probably get killed (since it's the most dense)

Here I streamed to the right but it would be better to stream to the left

Once again I streamed the wrong way

And again. Maybe if you are kind of under where Okuu was when she was stopped you'll be fine, but I don't know if that's the case

That lasted for a while

At about this point I glanced at my lives and had no doubt that I would 1cc. I may have become a little too cocky though, as these next two spells are pretty difficult...

So, you want to get into the center or you'll die by the giant suns growing in size.

You want to try to stay under Okuu as much as possible as this spell will last forever if you don't

So, these danmaku come out in rings but they are rotating making it difficult and you have to manage them coming from two directions...

You really just have to try to dodge or bomb

Right here my confidence fell a little bit.

Luckily each time you die it takes a while before the danmaku reaches you again

Alright, now for the final spellcard, "Subterranean Sun!"

You start to get pulled in by gravity towards Okuu.

You want to move downward, over to the left and repeat that several times until eventually going to the right a couple of times

Now that these are here you need to move around a lot more. It would actually be better to get used to moving around during the first phase, but whatevs

You want to look ahead for where the gaps are and be ready to move there when the danmaku reaches you

I was hoping to capture this spell, though I didn't really expect to

At this point my confidence was falling quite a bit and I was starting to try a little harder

...and it gets faster, because we needed that

Another bomb. How badly can you fail a spell?

So, as this great game comes to a close I just want to once again thank everybody for watching

It was fun and I enjoyed almost every second of it

And it gets even faster! Apparently we weren't going fast enough!

I guess that speed kind of goes with two of her nonspells

and another bomb!

When I got hit here I was really worried that I would get hit two more times and just lose the whole run

...and that's Lunatic SA! Finishing with a bomb!

*cue abrupt ending*

For more infomation >> Touhou 11 Subterranean Animism Reimu B Lunatic 1cc (with Text Commentary) - Duration: 28:18.

-------------------------------------------

VLC Record Screen Easy Steps 2017 Totally Free - Duration: 1:52.

VLC Screen recording easy step for the recording screen and it is FREEE FREEEE FREEEE 100%

Không có nhận xét nào:

Đăng nhận xét