Fallout 76's reveal on Sunday was certainly polarizing.
Rather than focusing on the negative, I wanted to talk about something more interesting,
like the new creatures we saw during Bethesda's presentation.
These are 10 New Creatures in Fallout 76.
10.
Rad-Wasp.
There are Rad-Stags and Rad-Roaches, the only logical step forward was Rad-Wasps.
Seemingly giant wasps that have been mutated by radiation.
As with every creature on this list, we don't know a lot about them.
My assumption is that these Rad-Wasps will sort of act like East Coast Cazadors, since
Cazadors evolved from Tarantula Hawks, a special of Spider Wasp.
The problem is that the Rad-Wasp's wings don't look like they would be able to get
it off the ground.
There's also some sort of hive or nest on the back of the Rad-Wasp.
Maybe the giant one is the Queen and smaller wasps live in the hive?
Its legs are also larger than you would expect a wasp's legs to be at that size, but that
makes sense since its wings are probably useless.
Plus, the Rad-Wasp has pincers coming from its mandible like an ant.
So maybe this is some sort of ant/wasp hybrid.
9.
Snallygaster.
This little guy may be the most alien looking thing on this list.
It's skin is a pink-purple color, it doesn't appear to have eyes, it's back is thick
and has barbs sticking out of it.
There are also two smaller arms coming out of its almost hunched back.
The real treat is the Snallygaster's head, which houses its tongue.
To attack, its tongue comes flying out of its mouth.
The tongue is spiked, barbed, sharp, pointed, I'd keep going but I'm not a thesaurus.
I would assume that there's some substance covering the tongue so you have more to worry
about than just getting hit with it.
The Snallygaster also has two more limbs towards its rear side, behind it's main hind legs.
They're not going enough to touch the ground.
My only thought is that maybe they're like the swimmerets found in crayfish.
8.
Gas Mask Guy.
He, she, it doesn't have a name yet.
We only got a small glimpse at the probably not friendly fellow.
It has a hunchback, oddly large hands, a gas mask, and a cloak which conceals its face.
There is a slight resemblance to the Ghost People, but its visible hands suggests, to
me, that it is not trapped in its suit or clothing, at least not completely.
My guess is that this was some kind of hazmat worker or citizen trapped out in the elements
when the bombs dropped, with the radiation fusing the gas mask into its face.
The hands also have a green-yellow-ish color to them, which is more evidence that this
would be some sort ghoul-esk creature.
It's shown near a mine, so the cloak may be to protect it from the sun, similar to
the Slags from Fallout 2.
A different shot shows Gas Mask Guy attacking a group with two claws or blades coming from
its left arm.
7.
Thing with Orange Eyes.
I don't what to even call this.
For some reason I'm getting owl vibes from it, but I feel like I'm the only one who
sees this and thinks "owl".
Because I wasn't sure what I was looking at, I played around with a screenshot in Photoshop
and noticed a few things.
There's still not much to see, but I think I see two legs and two limbs tucked against
its body.
Obviously there's the two orange eyes and antennas.
It also looks like there's a shell on its back, so this could be some kind of Mirelurk.
If you look at a Mirelurk, you can see those two similar pointed legs in front and two
limbs tucked against its body in the center.
It's kinda small to be a Mirelurk, but we don't have much else to go on with this
one.
6.
Mega Sloth.
From what I can tell, this just looks like a Giant Sloth.
With the exception of some fungus growing on its back and some discoloration in the
fur, there doesn't seem to be any horrible mutations that a dozen eyes or hook hands.
It's probably faster than your average sloth, probably stronger, too.
Sloths are not indigenous to West Virginia, so the one we see in the gameplay is most
likely from a zoo.
I hope it's a zoo.
Because zoos have donkeys, and donkeys are better than sloths.
There may be hope yet for all three of us who've been wanting Bethesda to put irradiated
donkeys into Fallout.
5.
Liberator MKII.
These 4 legged robots appear briefly in the Fallout 76 gameplay we saw during Bethesda's
E3 presentation.
They're a light-blue, almost cyan with a hint of seafoam green, robots that seem to
attack in packs.
They have an orange spot in their center cylinder that fires an energy blast.
Liberator's also have propellers that come out of the top of their presumably metal top
allowing them hover while attacking.
It looks like they can also use one of their legs to do a melee attack as they leap into
the air.
The MKII in their name suggests that they're the second revision of some creation, but
the Liberators don't appear in any other Fallout game, so why makes them or where they
come from remains a mystery.
Although there is a Chinese star on the side of the Liberator, so maybe China plays a role
in Fallout 76.
4.
Giant Frog.
This is one of the new creatures that we get the best look at because there is concept
art of it that was shown at E3.
It's a frog, or toad, I don't know the difference, with seemingly dozens of eyes,
razor sharp teeth, two smaller jointed ventral appendages in addition to its hind legs used
for jumping and its front legs used for froggy things.
It's got some disease or fungus or something on its back.
3.
The Grafton Monster.
A West Virginia legend.
The Grafton Monster, from what I've read, is akin to Big Foot just with a West Virginian
twist.
Descriptions suggest that the monster is either headless or keeps its head tucked close to
its chest.
The in-game version of the Grafton Monster doesn't appear to have a head.
It's mostly a whitish color, is big as hell, has gigantic arms, and hands almost the size
of a person, which look to be its main instrument of destruction.
2.
2:39.
This… thing.
I-I don't, I don't know what this thing is.
I'll just call it Larry.
Larry appears to be a pale white creature approximately 6-7 feet tall with long, thin
arms and judging by the animation following Larry's reveal, black nails or maybe short
claws.
Larry is fast, too.
He runs in a quadrupedal manner, but stands up on his hind legs to attack by swinging
his arms.
His forearms and legs lack the muscle and tissue between bones as seen here, which makes
Larry almost look like a mutated skeleton.
1.
Scorchbeast.
This thing is… something.
It looks like the Scorchbeast will end up being one of the largest non-unique enemies
in a Fallout game to date.
Not as big as a Super Mutant Behemoth, but still huge.
It almost looks more like a dragon than a mutated creature.
The Scorchbeast is likely a mutated bat of some sort.
The wings and head certain give it a bat-vibe.
Bats emit sound waves from their nose or mouth to navigate and find food in the dark.
What comes from the Scorchbeast's mouth when attacking looks similar to common depictions
of echolocation, suggesting that the bat's method of finding food mutated into a way
to attack its prey.
It's also got some pretty sharp teeth and big ol' talons for good measure.
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