Thứ Bảy, 10 tháng 11, 2018

Youtube daily report Nov 11 2018

(Game Sack Theme by Brimaxian)

- Hello, and welcome to Game Sack.

This time around, we're talking about superhero games.

- Yes, we are, and this should be a no brainer, right?

I mean, you've got a superhero, he's got a superpower,

all you have to do is make a fun game.

- And that's tougher than you might think.

However, there are some good ones,

so let's just get right into it.

(energetic TMNT music from a real model 1 Genesis)

(inspiring Spider-Man music)

Here's Marvel's Spider-Man from Insomniac Games

on the PlayStation 4.

It's also available for, wait, no,

this is an actual platform exclusive.

Don't see many of those anymore.

This one received a ton of hype,

and honestly, it looked pretty fun,

so I picked it up about a week after it came out.

I've gotta admit, the first half hour or so is pretty boring

as it requires a full game install

before you're allowed to do anything.

Hey, it's still more entraining than a tutorial.

And the good news on that front is

that this is one of those games that shows you

what you need as you need it,

and you're not forced to do what they say

before the message disappears

and you're allowed to continue.

And wow, is this game awesome!

I usually don't get into games

that I perceive as over-hyped like this,

but from the moment I took control of Spider-Man

and started web-slinging myself through Manhattan,

I was a believer.

The action segments, though,

comprise a large portion of the game.

They basically feel like a 3D beat 'em up,

and for the most part, they're done pretty well.

You have your basic punch and kick attacks,

as well as using your webs

to get in closer to enemies in a hurry.

You also have dodges and the ability

to toss objects in the environment at your enemies.

There's even a focus bar thingy

which I guess can help you in a fight,

but mainly that means you're able to heal more

when holding down on the D-pad.

Right there is probably one of my biggest gripes.

Since you need to hold down on the D-pad to heal,

it also means you can't move while healing

unless you grow a third hand just for this game.

It's not a huge deal,

but I did get a little annoyed with it

on a few different occasions.

Also, sometimes the dodge button feels a little laggy,

at least until you upgrade it.

And you can upgrade your skill set quite a lot,

and thankfully, the skill tree

isn't too complex for its own good.

Oh, and another gripe is that the enemies

don't have life bars,

and I really, really wish that they did.

The game's not super easy,

but that's fine, as you restart at the beginning

of the fight that you died on if you fail.

Some of the fights can get pretty long, though,

with five or more waves of enemies.

There's also some Quick Time events

here and there that you'll have to deal with.

These are pretty easy, though,

and for me, they add to the fun.

I don't know why everyone else hates Quick Time events.

Just as long as they're not overused, they're fun.

The game is definitely not all about the fighting, though.

You need to run around and fix police cell towers

and do lots of other random things.

At first, I didn't think I would like

the shift in game focus to these menial things,

but you know what?

It provides a good break in the action,

and I enjoyed doing them

just as much as I enjoyed the fighting.

Maybe even a little more.

It makes me feel like Spider-Man is more

than just a thug-smashing superhero.

There's a larger overarching story with some big baddies,

but you're also a friendly neighborhood Spider-Man,

which means you get to stop a bunch of local crimes, too.

And there are a lot of 'em.

The good news is is that they're optional.

In addition to those are a bunch of also optional

side missions that you can do at your leisure.

Doing these helps you earn different types of tokens

which you can use to upgrade your suit,

your webbing, your gadgets and the like.

In this game, Spider-Man is a great character.

It really makes him fun to listen to

and also fun to play as him.

- [Spider-Man] What, is it National Rocket Day or something?

- [Joe] And aside from those minor things

I mentioned earlier about the fights,

the control is great.

Web-slinging around everywhere is super fun

and easy to do.

I could web-swing around this city all damn day.

I'm often reminded of the old Spider-Man 2 game

based on the movie when playing this,

and that's definitely not a bad thing,

however, I do feel that this game is overall better,

and I'm not just talking about the graphics.

I really like the freedom that this game offers.

Manhattan is represented very well here,

and though it's certainly not exact or anything,

it's fairly close to the real deal.

Hell, even the firehouse used in Ghostbusters is here,

and I think that's pretty damn cool.

Doesn't Sony own the rights to Ghostbusters?

'Cause I'd love to have seen the sign on the building.

Oh, and if you haven't already noticed,

the graphics are spectacular.

Yes, even the puddles.

Manhattan has never looked so damn good in a video game.

It doesn't run at 60 frames per second,

but that doesn't mean it can't be appreciated.

I like 60 frames per second and all, don't get me wrong,

but I'm not so snobbish that I'd let the lack of it

prevent me from enjoying this immensely.

It also looks fantastic in 4K HDR.

Well, fake 4K anyway,

as the PS4 Pro does.

Still, I will admit that it would have been nice

to have a 1080p, 60 frames per second mode.

The sound, the music and voices are all fine,

but there's nothing here that'll make you

want to crank you your sound system.

But it'll do.

You will notice that the crowds

start saying the same things

over, and over, and over again, though.

Still, though, I've gotta say that this is

one of my favorite superhero games,

and it's very hard for me to put down.

Definitely, absolutely recommended!

(epic orchestrated music that reminds you of Spider-Man)

(alarm beeping)

(alarm beeping)

- [Thug] Enough playing around!

- [Goon] The hell was that?

(shouting)

(webs slinging)

- [Enemy] Hey, get it off!

(grunting)

(gun firing)

(16-bit music from a real Super Nintendo)

- [Dave] Let's take a look at a couple games

based on Image Comics superheroes.

The first one is Jim Lee's WildCATS for the Super Nintendo.

This is a beat 'em up that was released in 1995,

which was pretty late in the system's life.

In all honesty, it's just an average title.

The action and the control isn't bad,

and the fighting is fun for a short while,

but it doesn't take long for it to feel very repetitive.

The main reason for this, of course,

is the lack of different types of enemies.

You fight the same handful of bad guys and aliens

in every stage!

I laugh because sometimes they seem way out of place,

like these biker guys inside of a computer lab!

That's just wrong!

The level design leaves a bit to be desired as well.

I'm stuck here trying to climb this wall,

but I can't progress.

You have to jump from wall to wall

to get around these sticking points,

but you physically can't do it.

Plus, there's these stupid enemy things

that constantly get in your way and knock you off.

I tried it for quite a while

before I decided, you know what?

It's just not worth it to go on.

Another part of the level design that's annoying

is the foreground graphics.

In some instances, it looks pretty cool

and adds a bit of depth,

but for some reason, the designers decided

to make tall pillar structures

that you end up fighting behind,

making it really tough to see what's going on.

You do a lot of guess-fighting, which is never fun.

If they kept everything to a small size,

it would have been fine.

I guess the shining of this game is the soundtrack.

It's by Tommy Tallarico,

and it has some nice melodies here and there,

and is probably the main reason it kept me playing

as long as I did.

You know, I did read the first handful

of comics when they were released,

but lost interest fairly quickly,

just like I did playing this game.

(Tommy Tallirico music jamming on a real SNES)

(gothic SNES organ music)

The next title based on Image Comics

is Todd MacFarlane's mega-hit, Spawn!

This was also a Super Nintendo release,

and again, it's of the beat 'em up variety.

I love how this game starts out

where Spawn is on a rooftop,

and all these thugs are tying to get at him

by jumping from one roof to the next.

Spawn just sits there and calmly watches them

fall to their death.

Now that's what I call good programming.

Just brilliant!

(simmering 16-bit music)

Spawn has quite a few moves that he can pull off,

but his problem is that he's just slow.

I always felt that I was getting very little response

from the commands that I was trying

to input on the controller,

or that my button presses were registering

later than they should,

resulting in me getting my ass kicked.

So just a little problem like this

made a game that should be pretty fun to play

feel more like a chore and just a pain.

Speaking of pain, check out this level design here.

On the background walls,

there's these electricity dildos.

There's absolutely no way to dodge the electricity

that I can see.

I tried jumping over them and sliding,

and just straight forward bull-rushing past them

to no avail.

And it doesn't help that you're trying to fight enemies

while you're getting zapped constantly.

I can't imagine that many people kept playing

long enough to see what comes next.

I didn't as this kind of crap is just a huge turn off.

And to round it off, the music is just blah

and unmemorable.

I was sad that this game turned out so bad

as I was a big fan of the comics back in the day,

and I still have quite a few of them in my collection.

These are two games based on Image Comics

that are better left unplayed.

(brooding 16-bit music)

- All right, Dave, so far for me,

things are lookin' pretty good

on the superhero game front.

- Yeah, you've got one amazing game,

Spider-Man is truly awesome,

while my 16-bit ones are, ugh, pretty bad.

But I've got a couple more here,

so let's see what they do.

(inspiring music from Superman on a real model 1 Genesis)

(game clicks)

(grating music)

Now let's take a look at a few 16-bit X-Men games.

The first one is X-Men on the Genesis.

In this title, you get to play as four of the X-Men,

and you can choose which one you want to start with.

Each character controls a bit differently from the others

as you'd expect based on their weapons

and mutant abilities.

The jungle level is rich with spear-chucking weirdos

and slightly hidden paths for you to find.

You have to find levers here and there

to open up a gate or some obstacle in your way.

The problem is that your character,

no matter who it is, doesn't control very well.

You'll miss a lot of jumps,

and good luck avoiding those spear-throwers,

because you'll get hit a lot,

which in turn, depletes your life bar quickly.

You'll meet Juggernaut in the level,

and you'd think you'd have to fight him,

but if you just wait a little bit,

he'll run off the screen.

What the hell? Why does he even make an appearance?

You'll also need to make sure you have

a working reset button on your genesis

if you want to beat this one

as the game will try to trick you later on.

You know what?

This game is stupid and is just generally not fun.

(Jungle "music" that gives Genesis sound a bad rep)

Let's move onto a Super Nintendo game

called X-Men Mutant Apocalypse.

It's from Capcom, so the probability

of it being good is pretty high!

In this game, you take control of five different X-Men.

Each one has their own mission,

and you can choose the order of the levels

you want to tackle.

Now this is more like it.

The game controls pretty good.

It's not perfect, but it's definitely playable.

The levels are decently designed,

and it actually looks pretty nice.

All right, I think I can play this one for a long time.

Or maybe not.

Each character has only two lives

to try to finish their objective.

If they don't finish and waste these two lives,

then it's game over for everyone.

No continues and the password feature must be broken

because I found no option for the game to give me

a password to continue later.

Plus, I never found any icons to refill my life bar.

I don't think they exist in this game,

so you have to make it all the way

through a level on one bar.

You know, I'm pretty decent at beat 'em ups,

but this is just stupid

and I wasn't really having much fun

once the first few minutes of the game wore off.

(typical Capcom fake SNES guitars)

(whacking)

(grunting)

Okay, two pretty bad X-Men games,

the third has got to be better, right?

This is X-Men 2: Clone Wars on the Genesis.

The game starts out really weird with a prologue level.

It just throws you into the action

and you're just sitting there wondering

if it's a demo screen as your character is getting shot at.

Once you get past that weirdness,

you get to the title screen

and then you get to choose from one of six

X-Men to play as.

The game starts out nice and easy,

and the first level's pretty fun to play.

Again, each character controls differently

based on their abilities,

but the control is still a bit off.

A lot of button presses with no response,

but I kept on playing,

and I started to have a little fun.

At certain points during the level,

you can choose a different character if you want,

and of course, you can also choose one after you die.

You have seven lives to split between everyone,

and once those lives are gone,

it's game over with no continues or no password feature.

Once level two started, it just hit the fan,

and I found myself trying to dodge bullets from turrets

all while trying not to get shot by winged enemies.

It didn't take long for me to go through

those reserves in lives and see the game over screen.

That second level was annoying enough

that I just didn't want to play anymore.

Three X-Men games all with problems.

There's gotta be better superhero games out there.

(slightly crappy 16-bit sci-fi music)

- [Joe] Let's check out The Incredible Hulk,

Ultimate Destruction on the PlayStation 2.

It's also on the Xbox and the Gamecube.

Bruce Banner is the Hulk

and he's trying to find the cure

so that he doesn't turn into the Hulk anymore.

And to do that, you need to become the Hulk

for the entire game and smash and kill

hundreds if not thousands of people!

I'm not sure if the game is taking place in reality

or a virtual world.

It's kind of unclear exactly what's going on,

but I'm assuming and preferring

that it takes place in reality.

You start off with a damned forced tutorial,

which is annoying, but thankfully,

it doesn't last overly long.

Then you get to the meat of the game,

and that's a big city that you can run around in

and smash things.

That's right, running into things smashes them.

Or you can even pick things up and smash them.

Or throw them, which smashes them.

You can even run up buildings!

Stupid Hulk, you're not Spider-Man.

Stop it!

Everything looks fairly good for the PS2.

It runs in progressive scan and in widescreen.

But why play the cruddy old PS2 version

when you can play it on the Xbox in 720p HD?

Ah, so much nicer.

Though it does have a little bit of screen tearing

here and there if you look close enough.

Anyway, throughout the city are mission points

that you can do whenever you feel like it.

There are two different types,

story missions and challenge missions.

Story missions of course advance the story

and you'll need to do them to complete the game.

The challenge missions are stupid things

that you can do for fun,

like running along these markers as fast as you can

in order to get the best time,

or force feeding meat to random vegans

who are wandering around the town.

The main city reminds me a lot of a Grand Theft Auto game.

You're free to roam around, smash things,

kill people and cause all sorts

of havoc as you see fit.

Innocent pedestrians wandering around?

Pick up a tree or a car and make them regret

ever being born!

Hey, it's their fault for even existing in the first place,

so have fun.

Seriously, Hulk is a true killing machine.

But the more havoc you cause as you run around,

the higher the threat level becomes.

If it becomes high enough, then the police get crazy

and call in the choppers that fire missiles at you.

You can fight them if you want,

which is of course the most fun thing to do,

or you can try to lay low until the threat level goes down.

I've actually never tried that.

As far as the story missions go,

there are a lot of different things that you'll need to do

ranging from destroying everything

to retrieving and delivering certain items.

Sometimes you even need to defend things

from an enemy attack, like this building.

The control is okay,

but sometimes I had a little bit of difficulty

controlling Hulk's jumping as it seems a bit imprecise.

That's really only a minor complaint, though,

because, come on, it's the Hulk.

He's not exactly the most articulate being in the world.

Each time you kill someone,

well, I should say each time you kill an enemy,

you get green orbs called Smash Points.

Just like in the original Marvel Comics,

Hulk can purchase new moves at the move shop.

You used the Smash Points you've collected to buy these.

One of my favorite moves that can be purchased

is called Steel Fists.

With this one, you can pick up a vehicle,

rip it in half, and wear each half like a steel glove.

This gives your punches a lot more power.

It's a really good way to beat up tanks and stuff

that are otherwise pretty hard to destroy.

There's not really a lot of music here,

it's mainly just people screaming for their lives

as if that's gonna help 'em.

Overall the game is great,

and the open world is really cool.

I just wish there was a bit more variety

in the city that you start the game in.

Still, I have to say it's the best Hulk game

that I've played so far.

(Hulk grunts)

(smashing)

(people screaming)

(siren wailing) (Hulk growls)

(smashing) (screaming)

- [Radio] SWAT team is good for deployment.

Green light.

(siren wailing) (smashing)

- [Innocent Man] Oh my God!

- [Military Guy] Plaster his ass!

(Hulk roars)

- [Joe] Follow Game Sack on Twitter

@GameSack and @GameSackDave,

on Instagram at @Gamesackofficial,

and check out our Patreon if you want.

- All right, something really weird's going on here, Joe,

because you've had two awesome superhero games

while I've been playing this 16-bit garbage.

- Yeah, I've gotta admit,

those games you've been covering are just bad.

In fact, pretty much every superhero game in that era--

- Yeah, I mean, they really even

turn you off to the comics almost, but anyways--

- Do you have anything good for us, perhaps?

- I actually have something very good for us,

so let's just get right into this one.

(sweet Batman music from a real model 1 Genesis)

(brooding music)

Here's Batman Arkham City from Rocksteady Studios.

Released in 2011, it's available

for all the systems of the time,

and I'm playing the PS3 version here.

Since the prison and asylum can't hold anymore bad guys,

the slums of Gotham have been fenced off

to make enough room for all the thugs.

This area is known as Arkham City.

Batman has his hands full since everything goes down here.

It's all well thought out,

and you'll meet a lot of Batman's major enemies

as you unravel the story.

One feature that I really like is once you meet

one of the main enemies,

you'll unlock biography information on them.

Since I don't know much about any of these bad guys,

this was really cool to see.

It was also very interesting to read their backgrounds,

and even when they first appeared in the Batman universe.

The action is broken up quite a bit

to hear tidbits of storyline.

These are done with cut scenes

or they're done as you're making your way

from one objective to the next.

There's tons of verbal dialog here,

and it's all very professional.

- [Dave] You'll never see this one

on a games with bad acting episode, that's for sure.

Even the dialog from the simplest of thugs

sounds believable.

- [Dave] And as usual with more modern games,

the side quests will add lots and lots of hours

of extra gameplay.

This game is loaded with side quests.

For example, the Riddler has left riddles

all over the city for you to figure out.

There's 440 of these littered all over the place.

Some of them are easy, but a lot of them

can be really challenging to figure out.

Arkham City is huge, and it's full of detail

that really immersed me into Batman's world.

Immersed is the right word as there's been

a lot of times that I'll just sit there

and look at the surroundings, soaking in everything.

Everywhere you go, you can tell a lot of time,

effort and love have gone into it.

When you're not doing that, you'll be gliding

and using your Batclaw to get around town.

Being mostly above city is really cool,

getting from rooftop to rooftop.

The Batclaw is sweet, and apparently,

it can hold about 1000 yards of line.

You know it's not believable,

but I wouldn't have it any other way.

(dramatic music)

The game is simply just fun to play.

Combat is simple and looks amazing.

Fighting a half a dozen thugs

isn't a problem when you're Batman.

His bat-senses will tell you

if you're about to be attacked from behind.

When you see that, you simply just press

the counterattack button and turn to fight that thug.

The battles are all really stylized,

and you'll never get sick of fighting

and watching the Bat do his thing.

You'll know the fight is over

when the camera zooms in on the final blow.

And Batman is such a good guy for never killing anyone.

It's admirable, but it just keeps the thugs

coming back for more if you don't put an end to them.

I was always a little bothered by this.

He could at least paralyze 'em all or something.

(dramatic music) (whacking)

- [Thug] You're gonna die, Bats!

- [Dave] Anyways, as you fight,

you earn experience points which you can use

to upgrade all the abilities Batman possesses.

And since Batman is a detective,

he's got all sorts of cool things to help him out.

His evidence scanner is very interesting

and it's useful in a lot of ways.

For example, he can use it to determine

the trajectory of a bullet and find out

where an assassin was when he took a shot.

He can also use this feature to see through walls

which gives him a huge advantage

as to where the enemies are and what they're doing.

In turn, this lets you set up a plan of attack.

One thing that you'd think would be annoying

is that it's always night time in Arkham City.

Well, since bats are nocturnal, it makes total sense,

and honestly, I don't wanna see Arkham City in the daylight.

It would ruin the whole atmosphere of the game.

(smoke pellet poofs)

If you haven't played this title,

then you're truly missing out

on one of the best superhero games,

and also one of the best games of that entire generation.

The good news is that Warner Bros

made five bazillion copies of it,

so you can get it for dirt cheap these days,

and all I can say is that you need

to experience this game.

And don't worry, I'll eventually get around

to reviewing the other titles in this series,

since most of them are easily as good as this entry.

(grunting)

- [Joe] I was looking really hard for a superhero game

that didn't reek of unwashed taint

for my last review today.

I've already reviewed a Spider-Man

and an Incredible Hulk game.

Dave's already reviewed a Batman game.

I didn't want to review a game

based on a character we've already talked about.

So the first one I tried

was Wolverine: Adamantium Rage for the Sega Genesis.

Holy crap, this game is awful!

The controls are all backwards.

Button A jumps and the other two are your attacks.

And of course there isn't a way

to reassign the button layout.

I mean, why would there be?

Almost every other game in existence

has the jump button to the right of the action buttons,

but hey, what do hundreds of other game developers know?

Also, the level design is atrocious,

and Wolverine is super weak.

It doesn't take much for him to die.

There's some good sounding music here,

but there was no way I was gonna be able to play this one

long enough for a review.

(dizzying 16-bit music)

So then I tried the Super Nintendo version of Wolverine.

It was made by a different developer,

and it's a different game,

so it's gotta be better!

Well, it still found ways to suck just as hard

if not even more so.

(menacing 16-bit music)

After that, I tried Daredevil on the Game Boy Advance,

which was released to coincide with the 2003 movie.

I don't know about you, but I think the movie

may have been released by 20th Century Fox.

Anyway, this one was much better

than either of the Wolverines,

but it was still kind of lackluster.

Being blind is Daredevil's superpower,

and I often felt like I was blind playing it.

I was often trying to attack enemies

while facing away from them.

I had a hard time hitting bosses like Elektra,

but eventually, I was able to win by sheer luck.

Still, it was very slow and very boring.

(boring GBA music)

I wasn't sure that I'd be able to find

a good superhero game that wasn't Batman,

Spider-Man or the Hulk that I had access to.

That's when someone reminded me of Phantom 2040

for the Super Nintendo.

It's based on the TV show Phantom 2040,

which is based on the comic called The Phantom,

starring Billy Zane.

Wait, no, the movie starred Billy Zane.

First of all, it's actually competently

designed and programmed,

which is pretty amazing for a superhero game of that era.

It almost feels like if they combined Metroid and Contra.

You have a map of stages to select from.

Of course, you can't go into most of them

until you've done other stuff first.

You have a regular shot that easily dispatches most enemies.

But be careful,

because you don't have unlimited ammo.

Your ammunition is reflected by the orange bar

at the top of the screen.

When you run out, you resort to regular punches

which are still pretty effective.

You also have a green rope-thingy

that you can affix to walls and ceilings during a jump.

Using this correctly will help you get to higher places.

The graphics are pretty good and the music isn't bad.

It's all very... competent.

There's a lot going on story-wise with this game,

and honestly, I found it a little boring,

especially since I'm not familiar with the Phantom,

especially his 2040 version.

This is also available for the Genesis and the Game Gear.

I don't have a Game Gear, believe it or not,

but the Genesis version is mostly the same,

just a little bit more Genesisy.

Also, you shoot with the A button,

and your rope thingy has been assigned to button B.

I would have preferred if these were reversed,

and of course, there's no way to reassign your buttons

just like stupid Wolverine.

But at least you can jump with button C.

Overall, I was surprised how decent this game is.

But if you can, go for the Super Nintendo version.

- All right, Joe, I'm feeling pretty redeemed here,

because I got to play Batman Arkham City,

and that is game is just frickin' amazing.

I loved it from beginning to end.

And even more so,

you got to play some average

to even below average 16-bit games,

which made me happy.

- That I did. - Mm-hmm.

- Anyway, what are some of your favorite superhero games

that we didn't talk about?

There's gotta be some more good ones out there, right?

I mean, come on. - Has to be.

- Let us know.

In the meantime, thank you for watching Game Sack.

(Game Sack Credits Theme by Brimaxian)

Hey, Dave, I was wondering if I could borrow

that Batman game you talking about.

That looks awesome, man!

- Joe, indeed it is awesome,

and actually, I was hoping you'd say that,

'cause I brought it, and, well, here it is!

(curious music)

- Dave, I've never heard of a game called 10 Out of 10.

I was hoping I could borrow Batman.

- (chuckling) That's not 10 Out of 10, it's Batman!

I mean, there's Batman right there.

He's kind of in the background and faded out.

- Oh, okay, I guess that is Batman.

- And look, here's the actual logo to the game

right on the side.

It's a little small, but it's there.

- Oh, yeah, I guess this is a Batman game, huh?

But Dave, how can the game be a 10 out of 10

if it also says it's five out of five?

Hey, look, it says it's five out of five

down here as well.

Am I supposed to just average out the score?

Is it 7.5 out of 7.5?

Am I supposed to believe what Game Informer says?

Am I supposed to believe what G4TV.com says?

Am I supposed to believe what GamePro says?

Is GamePro even around anymore?

How can I believe someone that's not even around anymore?

- Just play the God damn game, Joe.

For more infomation >> SuperHero Games - Game Sack - Duration: 28:12.

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LIVE: Coverage Of The Woolsey Fire - Duration: 8:59.

For more infomation >> LIVE: Coverage Of The Woolsey Fire - Duration: 8:59.

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George and Listol, a new ship? - Duration: 1:02.

You can catch a cold with the night breeze.

Listol.

Do you hate me?

It hasn't changed ever since I pledged allegiance.

All of me belong to Criasu.

What a surprise.

The Mirai Crystal White we've been looking for...

has changed itself into the Mother Heart.

The Mother finally...

Do you have something to talk about?

I...

I hate...

I hate you.

Good night, Listol.

For more infomation >> George and Listol, a new ship? - Duration: 1:02.

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Firefighters Respond To Trump's 'Misinformed' Tweet About California Wildfires - Duration: 2:21.

For more infomation >> Firefighters Respond To Trump's 'Misinformed' Tweet About California Wildfires - Duration: 2:21.

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how i make my notes - Duration: 8:09.

For more infomation >> how i make my notes - Duration: 8:09.

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藍潔瑛追思彌撒圓滿結束,曾志偉首次露面怒斥藍潔瑛事件不實報! - 娛 樂 新 聞 - Duration: 20:32.

For more infomation >> 藍潔瑛追思彌撒圓滿結束,曾志偉首次露面怒斥藍潔瑛事件不實報! - 娛 樂 新 聞 - Duration: 20:32.

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Funny Baby Playing With Baby Animals - Funny Fails Baby Video - Duration: 10:09.

Hi guys! Thanks for your watching! Please subscribe and watch best videos.

For more infomation >> Funny Baby Playing With Baby Animals - Funny Fails Baby Video - Duration: 10:09.

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Hugtan learns to dance - Duration: 0:16.

Hugtan is...

dancing!

Even though she finally learned to walk just the other day!

Thank you!

For more infomation >> Hugtan learns to dance - Duration: 0:16.

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Cette ETA a construit son semoir 6m ! - Duration: 3:25.

For more infomation >> Cette ETA a construit son semoir 6m ! - Duration: 3:25.

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자기 자신에 만족해야 할까 - 조던 피터슨 (한글자막) - Duration: 4:46.

For more infomation >> 자기 자신에 만족해야 할까 - 조던 피터슨 (한글자막) - Duration: 4:46.

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都是廢片「卻很多人愛看!」 有字幕 - Duration: 10:02.

For more infomation >> 都是廢片「卻很多人愛看!」 有字幕 - Duration: 10:02.

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「LIVE」Puyo Puyo eSports (#10): testing out equipment for DreamHack next week - Duration: 57:45.

For more infomation >> 「LIVE」Puyo Puyo eSports (#10): testing out equipment for DreamHack next week - Duration: 57:45.

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[日常]10月最愛❤️|October favourites|文具👀|一秒漸層眼影💄|35色眼影盤|chloe 21_🤤 - Duration: 8:16.

For more infomation >> [日常]10月最愛❤️|October favourites|文具👀|一秒漸層眼影💄|35色眼影盤|chloe 21_🤤 - Duration: 8:16.

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100 років після Першої світової: які наслідки для України та Європи | DW Ukrainian - Duration: 3:45.

For more infomation >> 100 років після Першої світової: які наслідки для України та Європи | DW Ukrainian - Duration: 3:45.

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Couple Find Lost Wedding Ring In Rubble Of Burned Home - Duration: 0:40.

For more infomation >> Couple Find Lost Wedding Ring In Rubble Of Burned Home - Duration: 0:40.

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Krise bei Justin & Hailey? Er will Babys, sie will Karriere - Duration: 1:05.

For more infomation >> Krise bei Justin & Hailey? Er will Babys, sie will Karriere - Duration: 1:05.

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러시아도 제압한 조선 조총부대는 왜 사라졌을까 | korean army - Duration: 13:03.

For more infomation >> 러시아도 제압한 조선 조총부대는 왜 사라졌을까 | korean army - Duration: 13:03.

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B型,165cm身高90斤,32歲的她牛仔褲白T恤,撲面而來少女氣息 - Duration: 1:10.

For more infomation >> B型,165cm身高90斤,32歲的她牛仔褲白T恤,撲面而來少女氣息 - Duration: 1:10.

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자기 자신에 만족해야 할까 - 조던 피터슨 (한글자막) - Duration: 4:46.

For more infomation >> 자기 자신에 만족해야 할까 - 조던 피터슨 (한글자막) - Duration: 4:46.

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MJ's Bulls 'Didn't Play Anybody,' Says Lakers Trainer | Heavy.com - Duration: 4:12.

MJ's Bulls 'Didn't Play Anybody,' Says Lakers Trainer | Heavy.com

Apparently Michael Jordan and the Chicago Bull had it easy during their 6-championship run.

s ran the NBA in the 90s.

Appearing on the Scoop B Radio Podcast, ex-Lakers trainer, Gary Vitti, says that Michael and the Bulls "didn't play anybody.

"I love Michael and respect him but I am not sure Michael changed the game as much as the game changed, which allowed Michael to be Michael," Gary Vitti told me on Scoop B Radio.

"So when Michael got his first ring in '91 and the 5 that came after it, there wasn't anybody left," said Vitti.

"They had Luc Longley, they had Bill Levingston; I mean what were they going to do with Kareem? So he didn't play the Lakers, the Celtics got old very very fast.

Bird, Parish and McHale all got old at the same time, so the Celtics were done.".

From 1991-1998, the Bulls won six NBA championships beating the NBA Western Conference elite: the Los Angeles Lakers, Portland Trail Blazers, Phoenix Suns, Seattle Sonics and the Utah Jazz (twice).

The Bulls were headlined by Michael Jordan and had a supporting cast of All-Stars, Scottie Pippen, Horace Grant and Dennis Rodman.

Vitti was part of 12 Lakers trips to the NBA Finals as the team's head athletic trainer.

He began with the Lakers in 1984 while Pat Riley was head coach.

"The Lakers were done because Kareem had retired and then Magic [Johnson] came up 0 positive for HIV in '91," Vitti told me on Scoop B Radio.

Said Vitti of MJ: "So he wasn't challenged again by the great Laker team, the ones that because Kareem had already retired before '91.

So he wasn't part of that series against I don't know what they would have done.".

So what does this all mean?.

"There was no challenge there and the Pistons were done," said Vitti.

"So basically when you really look at the six rings that the Bulls won, they didn't play anybody".

Vitti said that had the Bulls played real competitors, it would have been a different story.

 "They didn't play any of the championship caliber teams of the 80s like the Lakers, the Sixers, the Celtics and the Pistons," he said.

"All four of those teams had basically had their run and it was over and so it's not taking anything away from him because he did what he was supposed to do.

He dominated, but the game wasn't the same game, it was different.".

For more infomation >> MJ's Bulls 'Didn't Play Anybody,' Says Lakers Trainer | Heavy.com - Duration: 4:12.

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Vince Carter will retire at 45 says ex-Nets teammate | Heavy.com - Duration: 5:57.

Vince Carter will retire at 45 says ex-Nets teammate | Heavy.com

At 41, Vince Carter is now the OLDEST player in the NBA!.

That's just crazy.

This season marks Carter's 21st season in the league.

A winner of the NBA's Slam Dunk Contest in 2000, Carter still has hops.

Did you see the 360-windmill jam he threw down during pregame layup lines last month?.

"Man, Vince probably can play two, three more years, man," Vince Carter's former New Jersey Nets teammate, Mikki Moore tells Scoop B Radio.

"Real talk; he can play until he's about 45, 46.

Moore lived his best life in the NBA as a New Jersey Nets during the 2006-07 NBA season.

Averaging a career-best, 9.8 points per game and 5.1 rebounds per game, Moore led the league in field goal percentage that year, shooting 60.9%.

Moore says he's not surprised the Vince Carter is still in the NBA.

"Vince could play football, baseball, and basketball right now if he wanted to," Moore told me.

"Dude is talented at all three sports, no lie.

 I think Vince might be better at baseball than basketball.

 We did an event for the New York Yankees and he was knocking the ball out of the park, just playing around.

 Him and T-Mac are unbelievably athletic; it runs in their genes, I don't understand it.".

Those athletic Florida genes run deep for both Carter and even his cousin, NBA Hall of Famer, Tracy McGrady.

Moore got extended minutes with the Nets during the 2006-07 season because of Nenad Krisic's season-ending ACL injury.

He balled out in New Jersey.

In fact, Moore became the first undrafted player ever to lead the NBA in field goal percentage and only the third to finish in the top five since the 1976–77 NBA season.

He cites Carter, Jason Kidd and Richard Jefferson for their leadership.  That's my guys, that's my dudes," he said.

"Before I left New Jersey, that's the guys I called to make my decision of where I was going after that year.

 So, them two and RJ, that was the core of our system.

And I trust their decision on it, so they're like brothers to me.".

Once the NBA's Defensive Player of the Year in 2003, Moore signed Moore a multi-year deal with the Sacramento Kings.

Moore says that Carter, Kidd and Jefferson threatened him to do it.

"They told me if they saw me the next year in New Jersey, they were going to beat me up every day if I turned down that extra money, because I will never get that opportunity again," said Moore.

"So, I think of them as family, because they thought of me big enough to tell me to don't take that risk, to take all the money that I can because of my family and I won't get that opportunity again.

 They said will beat me up every day in practice if I turned down the extra eight million dollars that another team was offering me.

So, that's the character of J-Kidd, Vince Carter, and RJ.".

Before it is all said and done, however, Moore like many NBA fans has one wish for his former Nets teammate: he'd like to see Vince Carter lace 'em up one more time as a member of the Toronto Raptors.

"It would be lovely," said Moore.

"It would be lovely to see him go back there.

For more infomation >> Vince Carter will retire at 45 says ex-Nets teammate | Heavy.com - Duration: 5:57.

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Man City team news: Predicted line up vs Shakhtar – TWO stars to return, three remain out - Duration: 2:51.

 Manchester City host Shakhtar at the Etihad tonight with two stars returning to the squad ahead of the clash

 Ilkay Gundogan and Nicolas Otamendi have recovered from injury and look set to feature in the matchday squad

 Midfield ace Gundogan could also be in line to start in a crucial week for City who face rivals Manchester United on Sunday

 The 28-year-old could be drafted in for David Silva to keep the Spanish maestro fit for the derby game

 The need to keep first-team stars fresh and fit has been increased in the wake of Kevin De Bruyne's ligament injury

 The Belgian star had just recovered from right knee damage, but has now been ruled out for six weeks with left knee troubles

 Claudio Bravo and Eliaquim Mangala remain on the sidelines with De Bruyne, and Pep Guardiola has spoken about the need to rotate among his squad

 He said: "I don't know. I've said many times how grateful I am for Man City buying me these players

We have a deep squad and we have also been together for three years. "I have to do meetings but they already know things about the opponent because a lot of preparation for games they know exactly what they have to do

" Guardiola also spoke about keeping his eyes focused on Shakhtar before considering the Manchester Derby

 He said: "Every game is important. The most important game will be Shakhtar, first because it is the next one and second because it is a final

 "After dropping points against Lyon, every game is a final. After, we have three or four days to think about United

"Predicted Man City team vs Shakhtar (4-3-3) Ederson; Walker, Kompany, Laporte, Delph; B

Silva, Fernandinho, Gundogan; Mahrez, Jesus, Sane.

For more infomation >> Man City team news: Predicted line up vs Shakhtar – TWO stars to return, three remain out - Duration: 2:51.

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Noor est sur le point de s'étouffer mais Timothée n'arrive pas à rebrancher le tuyau: DNA - Duration: 1:42.

For more infomation >> Noor est sur le point de s'étouffer mais Timothée n'arrive pas à rebrancher le tuyau: DNA - Duration: 1:42.

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For more infomation >> Noor est sur le point de s'étouffer mais Timothée n'arrive pas à rebrancher le tuyau: DNA - Duration: 1:42.

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N. Video AM87_AFFITTASI-MILANO Z1- Monolocale zona SARPI Libero subito [ITA] - Duration: 1:17.

For more infomation >> N. Video AM87_AFFITTASI-MILANO Z1- Monolocale zona SARPI Libero subito [ITA] - Duration: 1:17.

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For more infomation >> N. Video AM87_AFFITTASI-MILANO Z1- Monolocale zona SARPI Libero subito [ITA] - Duration: 1:17.

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Meghan Markle ingrate et menaçante ? -[Nouvelles 24h] - Duration: 2:52.

For more infomation >> Meghan Markle ingrate et menaçante ? -[Nouvelles 24h] - Duration: 2:52.

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For more infomation >> Meghan Markle ingrate et menaçante ? -[Nouvelles 24h] - Duration: 2:52.

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How to remove Card | Disenchant | Ragnarok M - Duration: 2:03.

Here's a guide on how to Remove card or Enhancements from your equipments

Look for "Pyrolising Stoves" in Prontera just beside the Blacksmith

Unequip the equipment that you wish to remove the card from~

Select the option "Restore Equipment"

Tap on the "+" sign and add the equipment in~

From here on, you'll have many options such as "Removing Cards" & "Disenchant"

Select and "Tick" the needed changes

After selecting you'll just have to click on "Restore"

and there ya go~ you've remove the card from your equipment~

Thank you for watching this guide and don't forget to Subscribe if you liked this video~

For more infomation >> How to remove Card | Disenchant | Ragnarok M - Duration: 2:03.

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「LIVE」Puyo Puyo eSports (#10): testing out equipment for DreamHack next week - Duration: 57:45.

For more infomation >> 「LIVE」Puyo Puyo eSports (#10): testing out equipment for DreamHack next week - Duration: 57:45.

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Choses vues 974 # 12 - Duration: 0:44.

For more infomation >> Choses vues 974 # 12 - Duration: 0:44.

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Le fantôme du jardin | #Comptine pour Halloween - Duration: 2:16.

For more infomation >> Le fantôme du jardin | #Comptine pour Halloween - Duration: 2:16.

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The best of TCS NYC Marathon - Duration: 10:48.

Hello, my name is Fabio, I'm from Brazil

And today, November the 4th

I'm going to run the

TCS NYC Marathon

2018

Come with me, follow me

Team TCS

Let's go!

Welcome to Brooklyn

Selfie!

Green Lane

Blue Lane

Orange Lane

Feel the energy

nice outfit

Let's go! Halfway point

Let's go Denise

Go girl

Go Brazil! Very good, boy! Keep it up!

Let't go, Rafa

C'mon boy

Let's go

20 mile, 20 miles!

6 to go

Welcome to the jungle!

Last bridge

Welcome to Harlem

Let's go

Almost dying

I find you there

Less than 1 mile

Let's finish strong!

C'mon, c'mon

Hallelujah

glory to God

Thank you God

You are my strength

Thank you / Congratulations

Thank you

Yeah man!

This is VIP babe

VIP

So, thank you guys

Please, subscribe the channel

Hit the thumbs up button

I'm so tired

But I am so happy

I gave all I got

and...

here is the...

the GPS resume

the time, the distance...

the... my GPS register, OK?

subscribe the channel, keep following

take a look in the other videos

the Expo video

the 5K video

OK? Thank you. Thank you very much!

My name is Fabio and I am from Brazil

in New York City

running the Marathon

See you

Bye

For more infomation >> The best of TCS NYC Marathon - Duration: 10:48.

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France - Alsace - Strasbourg everyday - 43 - Duration: 7:17.

You can hear loud alarm.

During the war, once you see German planes and hear this alarm.

You must enter shelter-pit.

Along is street market, looks like street market in Hanoi,

there are many things: meat, vegetable, fruit, clothes, opened on every Wednesday, Saturday and Sunday morning.

All is mushroom, more than 10 different species

All things is sold in the truck is cheese, so many different types.

This side is the german side with the Opera, imperial palace (today Palace of the Rhine) and the national library.

During the first and second World War, those 3 buildings was built by German.

The theater on my right hand was built by French at same time.

However, the back of the theater is against to 3 other buildings to show the French's protest to German.

The tramway coming close is run by electricity in the ground, not underground as metro.

The front station and on the left is the only place in this city you can take any tramway for total 6 ways.

Now I am in Kleber Square, Kleber was a famous person. In the past, there was a car parking here.

Now in Christmas, there are big Christmas tree 30m height and Christmas market.

Here is the famous center in this city attracting many tourists.

This is the statue of Kleber, he was a French soldier died in Egypt in 1800.

This is Gutenberg place. Gutenberg is the first person creating printer.

to print many copies of the same book

so here it's the place with his name.

In Strabourg since long time, there is a carousel.

So here you can see Gutenberg.

Here you can see typical Alsacien houses with wooden structure.

then you can add inside different materials

We can see it more when we will be in Alsace.

For more infomation >> France - Alsace - Strasbourg everyday - 43 - Duration: 7:17.

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VIETNAMESE FOOD #98 | LOW PRICE HU TIU MI - Duration: 4:20.

SUBSCRIBE TO SEE MORE VIETNAMESE FOODS! MANY THANKS ❤

For more infomation >> VIETNAMESE FOOD #98 | LOW PRICE HU TIU MI - Duration: 4:20.

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MARTH will answer the questions #1 - Duration: 10:11.

Good day MARTH!

What does the world need to do to live as one?

Is there a peaceful way to be rid of old control

structures such as government and religion?

Love & Oneness Always!

Thank you, John.

He is a mindfulness mentor from Australia.

I think he asks whether we can live together

with the people of the old control structures,

Peacefully with no trouble, with no conflicts, with no stress,

whether we can create the beautiful future with them hand in hand.

I think this is a question of profit and loss.

I wonder if humanity has never known what is profitable.

It is only that our ignorance of the nature of the universe made our ego system prevail.

We have never known our true nature is so amazing that it can nurture us, protect us,

and give us incredibly beautiful life and true success and prosperity...

Everyone is part of God.

We are part of the whole universe, part of Atman.

I think people will go for what is most

profitable if they realize it...

whether they are young, old, or slow to realize it or quick...

On the contrary, if profit and loss,

or what is incredibly profitable even for the ego system is common,

I feel all of us may head for it.

Then, we will never know who is faster.

Because the people who developed the old control structures

seem to have the greatest desire to gain profit,

if I may say it directly.

When the ego wants to gain profit, however,

we need to realize that boosting the ego is disadvantageous.

Once the people from the old structures know it,

they may be the quickest to start for it...

All the people who have become wealthy temporarily are highly interested in it.

They seem to have developed incredible abilities to gain profit for their ego system and to outdo others.

However, they will inevitably fall...

They may feel something is not going well or

something may be wrong when they are alone.

They will do it all the same.

That is because they strongly believe it is as they have lived it

in the ego system, in the system made of separation.

Once they start to realize the truth

it will damage them and destroy them tremendously;

if they know what makes them truly wealthy and splendid,

and what makes them develop the power of the whole universe,

their step may be faster...

I feel it is crucial...

Our world will definitely

be beautiful as the ancient people called it "Sennen Okoku (Kingdom of Millenium).

I see a change is coming quickly.

That may be what all of us feel now.

I feel it is most important for us at this time of a change of direction...

Talking about profit and loss,

what is most beneficial for the self and the ego system?

What is it that never fails,

and is sustainably wealthy and prosperous for us?

What is something with which we can view

everything and act from an essential standpoint of existence?

What is something that is convincing enough

for us to think it most crucial, most beneficial,

neither failing nor destructive?

And what is something that will promise us true success

and sustainable prosperity for our families, for generations?

To learn and convey all the beneficial points is important.

On the contrary, if we boost our ego system,

try to win, attack, destroy others,

become superior or inferior, everything will fail.

We will be hindered, destroyed, and ruined because it is against our true quality.

If everyone learns it,

invasion of another's homeland, or take,

kill, fight, attack will be taboo.

Because we will destroy ourselves if we do such things...

I think it will be a direct

and truly powerful force when humanity learns it.

This is my conclusion who has been involved

in the spiritual world, in self-help trainings

and works of the heart since my youth...

I cannot but feel that it is the most natural way of

transformation, or shift

with a view of real profit and loss,

and it may be the biggest way of transformation

which releases most quickly

while humanity believes in the ego system...

I deeply feel it would be incredibly

powerful and significant if the children of the whole world

can learn the true law of success,

true law of prosperity,

a release from serious damages and troubles

and the system to enable them to avoid them...

I have received so many questions, but this is all for now.

Thank you very much.

For more infomation >> MARTH will answer the questions #1 - Duration: 10:11.

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Cristiano Ronaldo - JUVENTUS Mashup #10 - Duration: 3:00.

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