This video is sponsored by Massdrop.
They sent over a PC37x headset for me to review, which I'll check out at the end of the video.
Today we're going to be talking squad reinforcements in Battlefield V.
If you're out of the loop, reinforcements are tools the squad leader can use to make
an impact on the Battlefield.
(explosion) In the Battlefield V Alpha, three were available - the flame-throwing churchill
crocodile, the lumbering Sturmtiger, and the V-1 flying bomb.
These are called in using squad points, accrued from good teamplay.
I've run out of new Battlefield V gameplay for the video, so the footage in the background
is from some recent rounds of Battlefield 1.
That said, developers have hinted more squad reinforcements are on the way, so what could
DICE bring to the table in Battlefield V?
Here are 8 potential squad reinforcements we could see in-game.
One of the best bets is the Wurfrahmen 40.
Based on the successful Sonderkraftfahrzeug 251, this Hanomag half-track can sling six
300mm rockets at enemies some 2,000 meters away.
We've actually already seen some concept art for the vehicle in Battlefield V, which
all but confirms its inclusion in the game.
However, it's likely that saturating a target with six massive rockets is going to be a
bit overpowered for a traditional vehicle in-game, making it a prime candidate for a
reinforcement vehicle.
The Wurfrahmen 40 has all the hallmarks of a glass cannon - thinly armored, but packing
serious firepower.
Similarly, DICE can bring back the classic Sherman T34 Calliope.
This rocket launcher could send a withering barrage of 60 114mm rockets downrange in a
short span of time.
The Calliope has previously appeared in Battlefield 1942, as part of the game's Secret Weapons
of World War II DLC.
Like the Wurfrahmen 40, the Calliope has too much firepower to feature as a standard vehicle
in Battlefield V. Many players loved the Calliope in Battlefield 1942, so developers could certainly
harness that nostalgia here.
Next is the German Neubaufahrzeug.
I really feel like squad reinforcements in Battlefield V should reward the entire squad
- and this three-turreted tank is one of the best options in that regard.
The Neubaufahrzeug had a 75mm and 37mm gun in the main turret as well as an MG-34, plus
two MG-34s located in fore and aft turrets.
Those are three key positions that could be filled by players in the same squad.
The Neubaufahrzeug actually has some history going for it as well - the tank saw action
in Norway during 1940, although it was thinly-armored and performed poorly.
None of them survived the war, so it would be cool if DICE brought them back to life
in Battlefield V.
Another option for a multi-turreted tank is the Russian T-35.
It actually had five turrets, and that's more than enough for each member of a squad.
The main turret housed a 76.2mm gun, while the other two larger turrets featured 45mm
guns.
Each turret was also equipped with a machine gun.
T-35s helped counter the German drive in Operation Barbarossa, but many broke down due to transmission
issues.
Naturally, it wouldn't make much sense to see the T-35 in Battlefield V until the Soviet
Army is inevitably added to the game.
DICE could also add a specialized anti-tank vehicle like the American M36.
Tank destroyers packed a punch and were more maneuverable than their intended prey, but
lacked the armor to face them toe to toe.
The M36 was built on the Sherman chassis, but sported a new turret and a huge 90mm gun.
It lacked a hull-mounted machine gun, but did feature a 50 caliber machine gun on top
of the turret.
If devs limited the M36's effectiveness against infantry, it could fill a unique niche,
giving teams being dominated by tanks a chance to even the odds.
Up to this point, we've talked about massive tanks and withering firepower - but we haven't
really discussed speed, maneuverability or greater numbers.
Tankettes are an interesting interwar development that saw service early in World War II.
One of the most prolific is the British Universal Carrier.
This light armored vehicle was used in a plethora of roles, ranging from recon to anti-tank
duties.
Later models could also tow light field guns.
The vehicle could reach speeds of almost 50 kilometers per hour (about 30 miles per hour),
and could be equipped with just about whatever weapon the situation called for, including
flamethrowers and mortars.
The Universal Carrier's open-top design meant the crew was exposed and vulnerable
to fire, but it was well-liked for its adaptability.
I can see such a vehicle working well in Battlefield V, if a smart squad uses it to back-cap objectives
or provide support in the absence of larger armored vehicles.
Universal Carriers could also function as mobile resupply points in Battlefield V, which
would add to their utility.
Looking at more team-oriented possibilities, there's currently no mobile spawnpoint.
This has been a long-time mechanic in the Battlefield franchise, so I'd expect to
see it return in Battlefield V. The improvised Kangaroo could fill that role.
Often converted from Sherman tanks or the M7 Priest self-propelled gun, these armored
vehicles were used to transport troops on the frontlines.
Most retained some form of armament - generally a 50 caliber machine gun and a hull-mounted
30 caliber MG.
This would limit their effectiveness against tanks, but a well-positioned spawnpoint can
quickly turn the tide of battle - as we learned from the AMTRAC in Battlefield 3 and 4.
For balancing, DICE would obviously have to limit the number of Kangaroos active on the
field at once.
DICE could also add some more tactical squad reinforcement options.
For example, as a squad leader I'd really like the ability to create a smoke barrage.
Saturating a small area with smoke has both offensive and defensive applications.
Calling in a smoke barrage on an objective changes the engagement distance, while smoke
can also be used to obscure line of sight.
I don't know about you, but I'd really enjoy the ability to drop a smoke barrage
on someone camping a hill in a tank.
Devs could add a traditional artillery strike as well.
These were present in Battlefield 1 as an ability for the destroyer, airship, and a
variant of St. Chamond tank, while the infiltrator elite could also call in an artillery strike.
Again, for this video I tried to stay away from the more "selfish" reinforcements,
like the V-1 for this video.
In the meantime, what do you think would work well as a squad reinforcement mechanic?
Tell me your ideas in the comments!
As promised, let's take a quick look at the Massdrop PC37X headset.
Made by Sennheiser, the PC37X is a quality, no-nonsense headset.
Sennheiser is known for audio fidelity, and you'll find that here.
Sounds are crisp and punchy, balanced with bass that isn't overbearing.
I wore the PC37X for hours without discomfort, and the hardware is sleek and unassuming.
That said, there were a few standout things I liked about the headset.
One of the biggest is the noise-cancelling abilities of the microphone, which were truly
impressive.
Even sitting right next to the television, the PC37X did a great job of keeping unwanted
sound out.
The microphone itself won't replace anything for studio production, but it's perfect
for gaming sessions.
I also loved that the 10-foot cable is detachable from the headset.
That's great in case your four-legged friend decides it's a snack and you need to order
a replacement.
Lastly, the PC37X comes with a two year warranty, which is pretty impressive for gaming peripherals.
I do wish the headset included an adapter for consoles, which probably wouldn't add
much to the $120 dollar price tag.
If you want to see the full specs and details, check it out on Massdrop with the link in
the video description.
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As always, thanks for watching.
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