Tips and Tricks For Countering the MSOG Meta
Whats up guys its me Jeremy!
MSOG is in full swing, and although it's actually a really diverse standard format,
there's definitely some decks that have come out on top.
The aggro pirate archetype is obviously really strong, primarily in warrior and shaman form,
renolock is stronger than ever, and both jade druid and aviana/combo druid are commonly
seen at high ranks on ladder.
Although a lot of other decks are viable, a lot of them are generally considered a little
bit weaker than some of the really strong decks we just mentioned and so they need all
the help they can get.
Not to worry though, when certain decks become too strong you can metagame against them by
teching in certain cards or even playing entire strategies just to beat them!
Today we're going to talk about some of these strategies and tech cards, as well as their
benefits and drawbacks, so let's get to it!
Let's cover some of the things you can do against pirate warrior and aggro shaman first,
since they're probably some of the most prevalent decks on ladder and fairly easy
to tech against.
First of all both of these decks rely fairly heavily on weapons for both synergy and damage,
and also play some pretty high value weapons like arcanite reaper
and doomhammer.
This means that all weapon destruction is pretty great against them, and can also be
pretty good against things like jaraxxus or any type of rogue deck.
Acidic swamp ooze is probably the best option as far as weapon destruction goes since it's
pretty cheap, fully deals with annoying weapons and fits great into all sorts of decks.
If you're playing an aggro deck it's an aggressive enough body where slotting it in
doesn't really hurt you, and if you're playing more of a controlling or midrange deck, the
cheap mana cost helps you develop it against an aggressive deck while still casting a removal
spell or a heal. Harrison is probably the next best option, but we'd probably rather
run two acidic swamp oozes before Harrison, since generally he's too slow against all
these aggro decks, even though the card draw is nice.
One interesting option to actually consider for pirate decks themselves to tech is bloodsail
corsair, since he enables your pirate synergies but also can destroy opposing weapons, but
in general it's still slightly worse than ooze, but definitely a cool thing to try out!
Now obviously any taunts or heals are gonna be good against aggressive decks, and there's
a ton of those so we can't really cover all of them, but one cards we really want
to talk about is dirty rat.
The awesome thing about dirty rat against things like pirate warrior is that you can
usually just slam it on turn two, get a big taunt, and they get a pretty small minion.
You might even get lucky and pull something like a finley or a nzoths first mate so that
they lose out on the battlecry.
The other really cool thing about dirty rat is that it's actually good against a lot of
different decks.
You obviously don't want to be slamming it on turn two against control or midrange
decks, but once you're at a decent amount of mana and have some backup removal just
in case you pull something crazy, its generally worth the risk.
The meta right now is based on a lot of really powerful battlecry effects, like reno, jaraxus,
and kazakus, or anything in jade druid, or any combo pieces like kun or leeroy or faceless.
By pulling these cards onto the board with dirty rat, you can sometimes just win the
game completely, or at least take away a crucial battle cry and cripple the opponent.
It's rare to see a tech card that's good against multiple decks, so if you're playing
against a variety of different stuff it's better to slot dirty rats, or at least mix
up your ooze to dirty rat ratio, but if pretty much all you're seeing is pirate decks than
ooze is overall a better tech card.
One other thing people can potentially do against pirate warrior is play a really early
game focused control warrior with lots of armor.
This deck can actually also beat combo decks, since you can armor enough to where the combo
doesn't kill you, and you can even sometimes beat renolock by playing harrison to get the
jaraxxus weapon, and gromm and an activator to burst them down when they're not careful.
The problem with this deck is that any competent jade druid player has an insanely good matchup
against you.
You can try to combo kill them with gromm+alex but it's definitely gonna be a tough battle.
Still though, if you're seeing almost no jade druid on the ladder, some variation of control
warrior is definitely a really strong option.
Next let's cover what we can do against Jade druid, since that's actually pretty
simple.
Playing against Jade Druid is a little bit like playing solitaire.
Obviously your opponent's decisions matter and they can definitely interact with you
with things like removal, but there's usually an average turn where they reach a critical
mass or size of jade golems and you just lose.
There's nothing you can really do to invalidate or control the golems, since jade idol let's
them have infinite ones, so essentially you have to race them.
There's pretty much two ways of going about this.
One is just to play a really aggressive deck, since even with tech cards jade druid struggles
against them.
The other is to play a combo deck with board wipes and removal, and stall long enough so
you can combo them before their golems kill you.
This is pretty much what renolock does or tries to do in this matchup.
The problem with combo decks like Aviana/Kun druid against jade druid is that you don't
have any hard board wipes like twisting nether and so it's a lot harder to stall against
giant golems while you get to your combo.
Still there aren't really any specific cards to slot in against jade druid, so if you're
seeing more of it than anything else, we recommend playing either aggro or renolock, with aggro
definitely having a stronger matchup, but renolock having more balanced matchups across
the board.
And that brings us to the last deck we'll be talking about tech cards against, renolock!
One of the cool things about renolock in this meta is that it has pretty even matchups across
the board, but there's definitely still cards we can tech to try to beat them.
One interesting card to play is actually Sacrificial Pact!
You can slot into your own reno deck, and not only does it win the game for free if
you're playing a mirror and your opponent ever casts jaraxxus, but it also lets you
eat your own demons like imps from imp gang boss against aggressive decks to gain 5 health.
Now sure sac pact may end up being dead in some matchups, but if youre seeing a ton of
renolock on ladder, and youre confident enough you can play around leeroy/faceless and bait
a jaraxxus from them, its definitely a great card to include.
Beyond that, you generally want to include a fair amount of burst damage so you can beat
jaraxxus, since he has a lot of powerful game.
Jade Druid is one of the only decks that actually has a better late game than renolock, so against
them you might want to slot in a few extra taunts like ancient of war since theyre primarily
gonna win games against you with leeroy/faceless burst.
Ancient of war is actually pretty good against aggro decks too, as long as you can get it
out fairly early with innervate or other acceleration.
As far as decks go, something like Aviana/Kun druid is pretty good against renolock, since
you can feral rage your way out of leeroy lethal range, you generally combo faster than
them, and you have an insane burst combo that can kill them even at full health.
Those are some of the tech cards we recommend slotting in in the current meta, what tech
do you guys like on ladder right now?
Let us know in the comments!
And it looks like that's gonna be it from me, if you enjoyed the video drop a like,
subscribe if you want, thanks for watching, and I'll see you guys next time!
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